We here at Role Playing Public Radio are fortunate to play a lot of role playing games. A LOT. Because we’ve posted so many games, you may have missed our very best episodes. Whether you’re a new listener or an old one who just hasn’t gone through the entire archives, we have a lot of great episodes you may not have heard.
Top Ten One Shot Episodes of RPPR Actual Play (as arbitrarily decided by me and in no particular order)
- Candle Cove: Based on the creepypasta story of the same name, Candle Cove pits investigators against a cult and a demon in a 3 way battle.
- Lady GaGa 2.0: A cyberpunk adventure set in the 1980s version of cyberpunk. Lady GaGa and her band take on mercenary jobs for poorly explained reasons.
- Bryson Springs: Horrors lurk in a Hooverville in 1935. What is the Fisher of Men?
- Sucrose Park: A playtest for my book, Road Trip. A group of kids and their monster pals fight a crazed giant rat and brain!
- Lover in the Ice: A monster preys on a town isolated in a snowstorm. Only a team of Delta Green agents can stop it before it escapes.
- The Legacy of NIMH: Remember the Secret of NIMH? We added things to it. Dark things. 😀
- The Dangers of Fraternization: Berlin after World War 2 was a hotbed of crime and political intrigue and 3 groups of investigators have to
- A Glorious Fall: An introduction to Eclipse Phase, a transhuman sci-fi horror RPG.
- Call of Cthulhu: Shanghaied: Shark fighting, cave cows, and Deep Ones, oh my!
- The Quiet Year – Crayfish: A game of storytelling and mapmaking. We added the giant mutant crayfish.
Notable Episodes of RPPR Actual Play for Various Reasons Which I Shall Briefly Explain
- Think Before Asking: Sci-fi one shot based on the dangers of building incredibly powerful artificial intelligences. To summarize: they’re really scary guys.
- Andrew’s Fortune Part 1 and Part 2: Caleb’s first game as GM. A dark noir tale of greed and desperation.
- Coronet: People washed their clothes with gasoline once upon a time. It was common they had to make educational films to tell people to stop doing it. I based a game on the horror of old educational films like that.
- Don’t Rest Your Head – White Lightning and Yellow Thunder: Great system, great setting, and I get to play for once!
- Anderson Island: Two PCs get arrested midway through the game but that doesn’t stop us. Classic vampire terror inspired by 1980s Italian horror films!
- Dungeon World: The Ghost Library: We introduce a new player to tabletop gaming with hilarious results.
- The Eliminators: Rifts is not the most mechanically balanced game system. We still played it, much to Caleb’s chagrin.
- The Haunting: The Best-Worst game EVER. The real horror comes from the actions of the players.
- Slasher Flick: Synthopia: A 1980s action film, only the players are bad guys trying to survive the relentless assault of the hero Jack Shade.
- Old School Hack: Grignir The Invincibly Insane and the statue of justice shall not be denied!
- Revelations: It starts our as a creepy horror scenario and then we realized we were playing Cthulhu Dark.
- Itras By: Night Vale Traditional Games Club: Set in the small town of Night Vale, a group of players get together to play a board game.
- The League of Extraordinary Gentlemen: 1988 – Iconic heroes like Doc Brown and MacGyver have to stop Lost Boy vampires led by Scarface.
- Fiasco: News Channel Six: Man Rooster fights are the least of Ramble Turducken’s problems in this dark comedic one shot.
- Dungeon Crawl Classics: Sailors on the Starless Sea: Sixteen peasants enter a dungeon – will any get out?
Scary and/or Creepy Episodes
- The Arcadia Signal: The mysterious voice on the radio can predict the future but only at a high price.
- Invasive Procedures Part 1 and Invasive Procedures Part 2: A published scenario of horrors lurking in a hospital.
- Slender Man: A one shot based on my take of the Slender Man mythos.
- Preemptive Revenge: Time travel is terrifying in the hands of the callous.
- The Night Clerk: Architectural horror in a hotel where the rules of reality do not matter.
- Journey to the City: An experiment in architectural horror.
Adam Scott Glancy’s (Pagan Publishing) Contributions to RPPR Actual Play
- Dig to Victory: Horrors lurk in the trenches of Europe during World War 1
- U-Boote Heraus Part 1 and U-Boote Heraus Part 2: Even submariners are not safe from the Cthulhu Mythos
- The Night Mission: An aerial WW1 Call of Cthulhu adventure – Bigglesworth away!
- Divine Fire at PAX 2011: Mr. Glancy took Tom’s original concept and revamped it for the modern era.
- Shadows of Leuven: a murder mystery set in a small town caught in the chaos of WW1.
- The Iron Devil: American soldiers travel by train in Siberia and confront horrors beyond their imagining.
- Call of Cthulhu: Lord of the Peaks: Italian soldiers in the Alpine Mountains battle the elements and monsters.
- Iconoclasts: A group of terrorists find more than they bargain for when they try to loot an old man’s house.
- The Wounded: Crippled soldiers in a WW1 era British hospital find an unnatural path to recovery. Dare they take it?
Notable AP episodes from the main Role Playing Public Radio website
- Divine Fire playtest 1 and Divine Fire playtest 2: The horrors of World War 2 and the Cthulhu Mythos, together in one isolated prison camp.
- Fear Itself: a new drug plunges a city into terror, as it transforms its users into monsters.
- Little Fears – Night of the Squashed Cat: The very first RPPR actual play, recorded in 2005 with a low quality voice recorder.