Blue Planet: Deep Shit

A secret underwater lab on the exoplanet Poseidon has gone silent. The last transmission indicates the on site security chief went mad and began to slaughter everyone on the station. A team of commandos from Global Ecology Organization (GEO) has been sent in to investigate why. They will have to deal with storms, the station’s defenses, and a renegade genetically enhanced super soldier.

This session was run by the game’s creator, Jeff Barber. Please check out Biohazard Game’s website to learn more about Blue Planet.

  5 comments for “Blue Planet: Deep Shit

  1. April 18, 2017 at 8:01 pm

    Hey Ross and Crew!

    Thanks for the opportunity to share BP. Had a blast, and you guys nailed scenario. Nice work!


  2. Nick
    April 20, 2017 at 8:13 am

    Can’t listen or download this BP AP from RPPR in China. Any ideas?

    And thanks to Jeff Barber for Upwind and BP.

  3. Ravn
    April 20, 2017 at 11:44 am

    Awesome in every way. And I’m not just saying that because Blue Planet is THE best sci-fi RPG (together with Eclipse Phase). Great job everyone involved.
    A bit confusing at times because of the lack of map when you’re just listening to it, but that’s a minor gripe that doesn’t detract from how awesome this was.
    Hope to hear more Blue Planet in the future.

  4. April 21, 2017 at 6:44 am

    The RPPR crew roleplaying a military unit. Never Not Funny.

    It’s great listening to Blue Planet being played though. Blue Planet was one of those RPGs that the gamers I knew would heap praise on, but no-one ever seemed to run it.

  5. THK13421
    April 21, 2017 at 4:15 pm

    Went in expecting something akin to EP, and while the setting is very reminiscent, the actual gameplay more resembled one of Glancy’s WW1 games. In both cases, a very enjoyable game in a very cool setting. I’d love to hear you guys play more of Blue Planet in the future!

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