Orpheus Protocol: Fugue
A man, a self-proclaimed psychic, sleep walks onto the road, causing a car to crash. Inside the trunk is a man’s body. The driver has no memory of the incident. As the sheriff tries to puzzle out the pieces, an agent of a secretive corporation arrives, following the trail of a missing person of interest. The psychic, sheriff, and agent all find themselves involved in the same mystery. It leads to a horrifying nightmare beyond their comprehension.
Special guest GM, Rob Stith from the Orpheus Protocol podcast visited us at RPPR to run a special one shot of his game. Enjoy and if you liked this episode, please check out the Orpheus Protocol.
Podcast: Play in new window | Download (Duration: 4:06:12 — 112.9MB)
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Bedlam Hall: The Halloween Party
Bedlam Hall is a macabre role-playing game set in the Victorian age, where the players become the hapless servant staff of the Blackwood Family, tasked with maintaining a semblance of order within the House while vying for prestige and privilege among their fellow staff members. The Blackwood family celebrates Halloween, including setting up a fake village so the children may trick or treat. The staff must cater to all of the family’s whims, regardless of the cost to themselves. Find out who may get fired or promoted in this special one shot.
Podcast: Play in new window | Download (Duration: 3:28:21 — 95.6MB)
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Base Raiders: Gate 9 – Episode 15
A secret war has begun in the shadows. Two cults, one led by the spirit Logos and the other by Haruspex, a powerful psychic, vie for domination. The Gate 9 crew does not trust either group, so they must find what they are doing and put a stop to it. They will need allies for this mission, so they must find them…
Podcast: Play in new window | Download (Duration: 2:19:47 — 64.2MB)
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Urban Shadows: Wolpertinger
As Europe goes to war in the year 1916, New York City has become a hotbed of international intrigue, even among its supernatural residents. The major factions of the supernatural desperately want to remain unnoticed by the human majority, so when strange murders and disappearances begin to plague the humans, they send a team of three beings to solve the problem. When a mage, a ghost, and a werewolf begin to investigate, they find a greater threat than they ever could have imagined.
Podcast: Play in new window | Download (Duration: 4:09:02 — 114.2MB)
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Shadowrun: A Spooky Scary Halloween Special
A group of shadowrunners have been hired to acquire rare and ancient Japanese artifacts currently stored in a museum in Seattle. It seems their original owner wants them back. The team is happy to oblige, only there’s an additional twist: no blood must be shed during the heist. This may make the theft more challenging than any of the high tech or mystical defenses set in place. Or perhaps the artifacts themselves may be the final challenge. Ancient art in Japan is more than beautiful…it’s positively haunted.
Podcast: Play in new window | Download (Duration: 3:23:34 — 93.4MB)
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