wieldWield is a fantasy RPG where each player character is a powerful magic item with suitably awesome magical powers and epic destiny. Unfortunately, they are still items and need to be wielded by an adventurer of some sort in order to actually do anything. After picking this game up at Gen Con last year, we decided to give it a shot. Everyone made suitably epic magic items and went to town in a not-at-all Final Fantasy knock-off setting. This is a shorter one shot, but it should give you an idea of how the system works.

sewer_cyborg_by_deivcalviz-d4ar02cThe Firewall team has found the location of an exhuman terror cell deep in the bowels of the Jovian Republic. Before they launch a covert raid on the exhumans, the team must prepare. They are deep under cover, in a totalitarian dystopian society with stringent laws on weapons and face a foe that fears nothing. This Firewall team can improvise and overcome though. They have support from another Firewall cell, including a very special vac suit worker…

mercAfter a skirmish with exhuman terrorists in a Jovian factory, the Firewall agents are wounded and on the run. Their enemies are onto them, the Jovian police have launched a crackdown in response to the destruction of the factory, and time is running out. Between treating their wounds and maintaining cover identities, can they even recover and pursue new leads into the exhuman threats? They will also find out that their actions have consequences for innocent civilians caught up in the security crackdown. Helping the innocent can compromise the mission though. Can the team split the Gordian Knot? Find out in the second part of the Jovian chapter!

towerWe return to the Colossus Archipelago as Ovid and company quest to retrieve lore from a Ghost Library! The adventurers must brave a treacherous trip up the mountain to a most remote and haunted library guarded by deadly automatons and spirits. Even if they survive those challenges, finding one specific book from the stacks is a daunting task in of itself. A new cast member joins us for this episode. Listen to find out how well he does!

sentinelThe Jovian Republic chapter of Duality begins! A group of sentinels has been sent into Republic to find and stop a cell of exhuman terrorists. Posing as new immigrants or as hypercorp consultants, the team must make contact with a local cell of Firewall agents, and investigate leads while avoiding both the exhumans and the Jovian police.This all must done with basic morphs and limited weapons and tools due to strict anti-tech laws in the Republic. Of course, they could try to smuggle some tech in, but that poses its own risks. Find out how well the team does when they venture into the Republic!