The members of the Gate 9 crew only sought out superpowers to protect themselves from the government. Now, it has become so much more than that. They have fought monsters, the police, alien invaders, cults, and other base raiders. Their old lives are in shambles and each has nearly died more than once. Peace, they will never know. But in this campaign finale, they have a chance to find peace, reclaim their lives, and no longer face a life of constant battle and strife. Is it worth the price? Find out what they choose and how the world changes! Thanks for listening and please, buy my book.

A group of Firewall agents has been asked to investigate a hidden research facility deep in the Martian wastelands. What secrets lie buried beneath the soil? This is another run of the scenario I first ran for a different group of RPPR cast members. I thought it would be fun to explore how a different set of players would tackle the same story. If you like the idea, please let me know and we can record more alternate versions of the same adventure.

In order to finish their mission, the Gate 9 crew must take control of a base on the moon. Getting there won’t the problem. They have a teleporter after all. But who knows who has been left on the moon and what they’re up to?

A prison transport ship malfunction and crash lands near a remote island. The only three survivors are two prisoners and a single marshal. After they find multiple corpses on the beach, ripped apart by an unknown being, they realize they must work together if any of them are going to escape. But first, they must learn the island’s secrets, which may be more deadly than they could imagine.

Demise, a powerful elder being, threatens the entire universe. A hero from another dimension has come to stop it and the Gate 9 crew is joining him for his battle against the entity. With the fate of the world at stake, can this unlikely group of heroes preserve?