(ÒДÓױ)The murder of a certain rich man at his Long Island estate prompts an investigation which draws in an unlikely cast of characters. The sheriff, a gangster, and a fisherman find themselves caught up in a web of lies and scandal. Who’s the killer? Why did the sheriff deputize the fisherman? Some mysteries are too deep to be uncovered but perhaps this homicide during the Roaring Twenties can be solved. Find out who was behind the killing in this special one shot of A Dirty World!

Gerard Hume, survivor of the Fall and Firewall agentThe Firewall team survived Hotel California, but only by the skin of their cloned teeth. They need time to recover and pursue new leads into the Know Evil investigation. They travel to the Vo Nyugen station in Earth orbit and encounter something they never anticipated . . . relative peace and quiet. The station is peaceful and no one seems to be gunning for them, at least for now. So what do these battered and scarred agents do when no one’s trying to kill them? Some stay focused on the case, while others try to find some personal peace in their own lives. Some make questionable decisions regarding seed AIs. Find out how the team handles this calm before the storm!

YOU CAN'T CUT FUNDING: YOU WILL REGRET THISThe Quiet Year is not exactly a role playing game, but after I saw its great IndieGoGo promotional video, I knew I had to give the game a shot. Recently the stars finally aligned so that we could give the game a try. As you will hear, we created a fairly unique narrative for a small village struggling to survive in a post-apocalyptic world, after an event called “The Great Separation.” Since the game only allows for up to four players, we’ll have to do at least one more game with the other members of the RPPR crew.

Since the map is a central element of the game, I’ve created a PDF of it that you can download. Check it out!

Quoth - Xeno expert and newly recruited Firewall AgentThe Earth Tier begins with a bang! The Firewall team moves in to finally meet with agents of Manjappa, the mastermind behind Know Evil, at the Hotel California, one of the most dangerous and chaotic habitats in the system. The agents pick up a new agent, Quoth, a Xeno expert, as they head in, but they quickly find out Quoth may be in over his head. Will his help be enough for this delicate operation? They must bring the unique artifact stolen from the Lunar bank to lure Manjappa’s agents in but then ambush them to get a lead on Manjappa himself. This balancing act will push the team to their limits and it’s possible the entire operation ends in this mission.

They're actually fighting over whether Mountain Dew: Code Red or Mountain Dew Voltage is the best flavor. Plot twist: The demon backs Voltage. Better Angels is a an upcoming One Roll Engine role playing game from Greg Stolze and Arc Dream. It’s currently in playtesting and we were fortunate enough to get our hands on the draft. Caleb ran the playtest scenario so we could get familiar with the game before we dive into a campaign. In this scenario, we all play supervillains in an existing group of bad guys, out to rule the American Midwest with an iron fist….in theory. However, after a horrifically violent outing at an Occupy rally and a fight with a ‘superhero’, we get a job offer from another supervillain. The job isn’t what it seems though so will our protagonists find out the truth behind the scheme and what will they do about it?