Bartleby, known as Proxy Zealot in Firewall.  “I'm afraid I can't explain myself, sir. Because I am not myself, you see?” In the penultimate episode of  the Know Evil campaign, the Firewall team heads to earth to find out the truth behind Manjappa’s plan. Running the blockade of kill satellites surrounding the planet is dangerous enough, but how long can they last on the surface? Will they do what it takes to discover the truth and stop Manjappa or will they falter in their quest? Everything is coming to an end, but before the team can confront the author of the Know Evil virus, they must first make a decision that will alter history forever!

SAIROC: Helpful AGI with new and improved befuddlement algorithm!The peace cannot last long, even in a civilized station like Vo Nyugen. The Firewall team finds itself under attack from a mysterious and impossibly skilled assassin just as they are making a deal with an informant for intel on Manjappa. Meanwhile, Augustine sits there in the server room…apparently normal, but can the Firewall team trust a seed AI? Even after they deal with the sniper, the team has little time to act in order to keep the investigation going. Given the number of Firewall rules the team has broken, how long can they keep their own organization from turning against them? Find out how the team manages to deal with the chaos Manjappa inflicts on them in this episode of Know Evil!

(ÒДÓױ)The murder of a certain rich man at his Long Island estate prompts an investigation which draws in an unlikely cast of characters. The sheriff, a gangster, and a fisherman find themselves caught up in a web of lies and scandal. Who’s the killer? Why did the sheriff deputize the fisherman? Some mysteries are too deep to be uncovered but perhaps this homicide during the Roaring Twenties can be solved. Find out who was behind the killing in this special one shot of A Dirty World!

Gerard Hume, survivor of the Fall and Firewall agentThe Firewall team survived Hotel California, but only by the skin of their cloned teeth. They need time to recover and pursue new leads into the Know Evil investigation. They travel to the Vo Nyugen station in Earth orbit and encounter something they never anticipated . . . relative peace and quiet. The station is peaceful and no one seems to be gunning for them, at least for now. So what do these battered and scarred agents do when no one’s trying to kill them? Some stay focused on the case, while others try to find some personal peace in their own lives. Some make questionable decisions regarding seed AIs. Find out how the team handles this calm before the storm!

YOU CAN'T CUT FUNDING: YOU WILL REGRET THISThe Quiet Year is not exactly a role playing game, but after I saw its great IndieGoGo promotional video, I knew I had to give the game a shot. Recently the stars finally aligned so that we could give the game a try. As you will hear, we created a fairly unique narrative for a small village struggling to survive in a post-apocalyptic world, after an event called “The Great Separation.” Since the game only allows for up to four players, we’ll have to do at least one more game with the other members of the RPPR crew.

Since the map is a central element of the game, I’ve created a PDF of it that you can download. Check it out!