A group of unwary party goers finds themselves caught in a forgotten nuclear fallout bunker from the Cold War. Strange people have lived for decades in the bunker and even darker secrets lie wait to be uncovered. Inspired by the book Survival City, I ran this one shot last year using the Fear Itself system. Enjoy!

The Water Barons now face a lich, Numeides, and must defeat the vile undead sorcerer. Can they defeat her? What is the secret to her phylactery? Will the people next door turn down their music? All this and more in New World episode 27!

Designed as the ultimate daycare center, Las Vegas’ Sucrose Park looks after thousands of kids while their parents gamble away their college tuition in nearby casinos. A corporate wonderland of rides, ball pits, arcades and the mascot CoolRat await. Too bad the owner of the park never wants anyone to leave. Ever. Instead, when the parents come to pick up their kids, a robot duplicate is given to them and few parents notice the difference. After all, they’re too concerned with how much money they just lost. The players discover that the owner is a monster who decided that it couldn’t be friends with just one kid, it had to be friends with all children. All the neon lights and laser tag arenas can’t hide the fact that Sucrose Park is a prison. It’s time to break out.

The Water Barons have finally defeated Cortez but the end of the war brings new challenges. As the shipyards come close to completion, Pontifex has new work for them, including a rival lich, Numeides. But before our stalwart adventurers can even find the lich, they need to defeat a powerful undead beholder. Find out what this new lich is up to and how the players decide to deal with the beholder in this episode of the New World campaign!

You are cordially invited to a Night at the Opera. A town called Groversville is a hotbed of UFO activity and one of its residents has recently shown…disturbing inhuman abilities. You are to meet with your cell and determine what is going on in the town.

Be Seeing You.