Even the heroes of Gate 9 need an occasional break from raiding bases and fighting villains. Thanks to crowdfunding, three brilliant cinematic legends, Tommy Wiseau, Neil Breen, and James Nguyen, were able to create a movie they co-wrote, starred, and directed called The Marcy’s Invisible Veranda of Infinite Light. Find out what twists and turns are in this fine piece of cinema in this very serious movie!  In order to capture its brilliance, I used the RPG It Came From the Late, Late, Late Show with some house rules to run this very important and possibly solah-powered game.

The mission finally reaches its end!  The diabolical plot hatched so many years ago, the plan that saw countless deaths, is finally about to unfold.  The agents, along with their new ally, go on a do or die mission to stop the death of millions.  The mission leads to thousands of miles above Mars, as the clock to a potential doomsday starts ticking.  The HSD finale is here!

The former Corporate Agents have finally found a definitive clue as to the location of the terrorist that caused the deaths of their relatives.  Unfortunately, the clue is in the form of a former mercenary who is being held in a maximum security Black Site prison.  Fully committed, the agents hatch a plan to break into the prison and get their target out.  The way in, however, might not be very pleasant.  Get ready for Operation Sewer Cat!

Months after the crime that brought a group of corporate agents together, a new lead suddenly resurfaces to bring them together again. This will also bring a new agent to the group, who seems to share the same dark moment from the past as the others. Only this lead will take them to the dark underworld of Mars’ capitol city, and make them deal with an insane poison master. And maybe draw closer to the mysterious terrorist from their past.

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Synopsis: One-hour games have never been filled with more humor and horror, courage and cowardice, childlike wonder and childlike terror than the experimental role-playing game Puppetland. In one golden hour, you and your friends shall weave a tale none will soon forget: a tale of good-hearted puppets in a bad-hearted world. You shall rise up against the savagery of Punch the Maker-Killer with his army of Nutcrackers and his terrible Boys, sewn from the flesh of the Maker of all puppets. You shall be steadfast and true. You shall likely die trying.