AND THEN JOHN WAS A SKELETONNot all skills in Call of Cthulhu are created equally, but this scenario totally justifies the existence of the red-headed stepchild of skills, Operate Heavy Machinery. Marvel at how a group of intrepid blue collar workers fight off the horrors of the mythos through the clever and frequent use of heavy machinery.

Also, as a special bonus for the few of you who actually read the comments, listen to this previously unreleased AP of Fiasco with RJ And Cody!

Smoking moon rocks only gets me to normal :\Delta Green was not always an illegal conspiracy within the US government. Back in 1969, it was still a legal conspiracy (at least for most of the year). A group of agents must investigate the theft of 10 pounds of moon rocks from a secure government facility. Can this disparate group of soldiers and investigators figure out who stole the rocks and why? More importantly, can they stop the thieves from completing their plan? Find out in Drew’s first game as GM!

Fun fact: this is Dr. Who's true formIn this special one shot of Call of Cthulhu run on Halloween 2012, Caleb puts a few of us through a temporally-challenged nightmare. When a few children at a normal Sunday school encounter a horrific monster beyond their comprehension, their stories are dismissed by adults, despite the carnage the creature causes. Little do they know that the horror will never leave them, as the creature haunts them in a way they will never expect. Can these survivors find a way to fight the thing from beyond time and space or will they fall victim to it? All this and trick or treaters make random appearances through the episode!

We wear no masks. Hotline Miami is a mindfuck of a video game and after beating it, I realized it would fit in the world of the Cthulhu mythos. Rampant violence, madness, the blurring of hallucinations with reality, a lack of meaning in a cold, bleak universe, and hordes of goons to kill! The emphasis on masks in Hotline Miami makes it perfect as part of the Hastur/King in Yellow mythos, so I started there. Of course, I didn’t tell any of the players this before I started the scenario. See how long it takes them to figure out what’s going on. Also, this scenario is notable for a a few twists, especially when it comes to Tom and Aaron. Even if you’ve beaten the game, you’ll won’t know what’s coming!

read more about this scenario on my blog!

Ze Germans are the least of your worriesNews: Don’t forget to support RPPR by backing our Kickstarter, Base Raiders!

If you like this scenario, please support Pagan Publishing by buying their excellent books!

Synopsis: At Gencon 2012, we were fortunate enough to play and record the playtest of a World War 1 scenario written by Mr. Glancy and Frank Frey. In the Blegian city of Leuven, a man is murdered in an impossible manner – taken out of a locked room and thrown from a great height, his body dashed across the street a great distance away. The German occupation force wishes the murder solved quickly and without incident. To that end, they’ve assembled an unlikely task force of Belgians, Americans, and Germans. Given the backdrop of war, atrocity, and the occult, can this group of investigators find the real murderer before it’s too late?