Fallen Flag looks for work in Big Sky country before heading back to Trabajo. Of course, the enclave does not let wandering takers do whatever they want. The team must find a job that won’t get them killed by the local militia or failing that, find out how to outwit them. If they complete this job, only their last score stands between them and retirement.

Sponsor: If you enjoyed this AP, you can buy the scenario it’s based on! Please support Arc Dream by throwing them a few bucks for their work on Delta Green.

Synopsis: Decades ago, an explosion leveled the Hunt Electrodynamics Plant and put most of Hellbend, California, out of work. Now the town is nearly dead. Only eighty-two people call the crumbling remains of Hellbend home, and those few don’t look to the future. They get by on what they can, selling gas and goods to tourists on the way to the Death Valley National Park and biding their time. In another few years, Hellbend will die a natural death, shriveling up in the 110-degree summer heat, leaving behind a skeleton of ruined buildings as a monument to a better time.

But in the last month, something else has worn away at the town, something decidedly unnatural. If the murder rate in Hellbend continues, it’ll die a lot faster than a few years, and a lot more violently than just another victim of some dead industry.

Someone or something is killing the residents of Hellbend, California. No one knows who or what it is. Working Group Icarus has been tasked to find the killer and stop them.

Fallen Flag travels back west to a new enclave but before they reach it, they must survive the trip. A critically injured witness must be silenced before he alerts anyone. Casualties block the rails. Deals must be struck. More importantly, the team must stay together even though tensions between them have never been higher. Will they avoid killing each other before they arrive at the next leg of their journey?

Sponsor: If you enjoy this AP, consider buying Star Chamber! This scenario is available on DrivethruRPG.

Synopsis: Delta Green’s Task Force T.I. screwed up. They were in Myanmar, deep in the undeveloped hinterlands. The operation went south, people died, and something unnatural and monstrous escaped — perhaps with the aid of an agent from the task force. Now they’re the operation for a new team of agents. Working Group Icarus must determine what really happened back in the jungle. A task easier said than done…

Fallen Flag has liberated a cache of vital data from the DHQS during their recent black site raid. Now they have a chance to sell the data to the Moths. However, they must smuggle the computers out of an enclave while another Taker group hunts for them. The government has put a bounty for their heads, although they are not sure who raided the black site. What price is Fallen Flag willing to pay to make the sale?