In this final episode of the Slender Man campaign, the investigators have to deal with a threat at a chemical plant in the Tanner Neighborhood. The battle will be deadly but they may have a few aces up their sleeves.
This was the last session we played of the campaign. I admit I didn’t have an end game planned and I made the mistake of throwing in too many elements to make the game work, I think. If I had kept it a Hunter/Changeling game it might have worked better, but adding in vampires and prometheans because they were cool wasn’t a good idea. However, I did have fun with this game and hope you liked it, even though it was run during the summer of 2010 (as you can tell by the references made in the game).
The Moon fairy tale mentioned in this campaign.
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I’ll be sad to see this go. I was enjoying the characters quite a bit. Also, needed more Cody.
http://www.huffingtonpost.ca/2012/05/16/greece-debt-crisis-900-million-bank-run_n_1520482.html
I do hope y’all have made good friends with your neighbours
awww, would like to see a sequel or spin-off game that involved the other two pieces. 🙂
For a Slenderman campaign there really wasn’t much Slenderman in there. Seemed to be a nice Hunter game though. Worth listening to. From what I heard on the podcast I feared worse.
When I did a Cthulhu game using Slenderman I used the pictures from the SomethingAwful thread as handouts the characters could follow and made him the central opponent.
When I heard, I think, Tom’s “pew pew peeeeewwwww!” I dispatched a sticky goo from my nose and burst into laughter…
I think you did a good job with your games. I see nothing wrong with mixing different supernatural types in one city. Hell, in Hunter you’re MENT to deal with all the other splats sooner or later because as a hunter you’re at the forefront of the vigil and actively seeking out the supernatural, while in other splats you have more than enough to deal with to go stepping on other people’s toes. The story works better if each of the families has its own supernatural “Curse” of some kind.
If you were to do the last two families, one family should be a Mage Family, but one of the left-handed legacies (Maybe Tremere Lich, as soul-eaters are immortal so long as they eat a soul once a month). The final family could be some kind of Spirit-Claimed (As they can get Longevity from their spirit-possession). The concept of different supernaturals works just fine for a hunter game so don’t be so critical Ross on your performance.
Great mini-campaign guys! Just one question: what is the whole “Oh, no way!” bit from? I have scoured the interwebs to no avail.
The ‘oh, no way!’ bit is an in-joke from our D&D New World campaign. I basically role played a monster as a stoner in this episode – last fight https://actualplay.roleplayingpublicradio.com/2011/03/systems/dungeons-and-dragons/4e-dungeons-and-dragons-%E2%80%93-the-new-world-campaign-game-39-fall-of-the-frost-giants/
Ahhhhhhh. That would be why I couldn’t find it. Thanks Ross!
If you liked this game, you might listen to my one shot of Slender Man using Fear Itself https://actualplay.roleplayingpublicradio.com/2010/09/genre/horror/fear-itself-slender-man/