The epic tier of the New World Campaign begins! A year has passed between the end of paragon tier and the beginning of epic tier. The colonization of the New World has gone into full swing. Several new cities have been built and thousands of colonists call the New World home. Yet in the taverns people whisper of revolution against the Old World for its unfair treatment of the colonies. Only the Water Barons have the strength to start a revolution. When they decide to throw off the chains of tyranny, the Crown sends a group of angels to defeat the rebels. Find out if the Water Barons can defeat the angels in game 31.
The end of paragon tier in the New World campaign! The Water Barons must deal with the internal division caused by the revelations of the late Bright Eyes. They must also get the Water and Fire spirit to marry if they are to get their wedding band, a crucial item in their quest to save the grippli from extinction. Many plot threads and resolved while hints of what lies ahead in epic are in this episode.
Victory over Cortez’s horde means one thing: Party time! Kuthin the warlock’s uncle has recently arrived at the colony and is quite rich. Obviously Uncle Fustus wants to make a big impression so he throws a huge party to celebrate the victory. Practically every named NPC introduced so far in the campaign is there, from lovable King Sea Moss to super-villain-esque Axgore. The Water Barons have some wheeling and dealing to do and Uncle Fustus has his own plans…
On the eve of war, the Water Barons must make their final preparations before Cortez’s army arrives. But which strategy should they employ in their greatest battle thus far? Watcher the fighter favors the ingenious tactic of luring the enemy inside the village then blowing the entire village up. The other characters have mixed reactions to this plan, as can be seen in this picture. Find out what their final plans are in this episode.