A group of Base Raiders find themselves trapped in the Graveyard of Giant Robots. Built by the Ideal, it is a state-sized cavern in the mantle of the Earth. The old heroes used it to store dead kaiju, wrecked alien spaceships, and decommissioned giant robots. Access is only through teleporters found in various Ideal safehouses but getting in is a lot easier than getting out. Paying for a teleport back to the surface is quite expensive, so the base raiders decide to take a job. Alien refugees want a particular computer back, which is somewhere in the depths of the Graveyard. Finding it in the thousands of square miles of kaiju corpses, swampland, car-sized kaiju parasites, and malfunctioning armed robots, is easier said than done. Who will they find in the Graveyard? Why is the alien computer here? Who is using it? Find out in this special one shot!
An incredibly powerful artifact known as the Horn of the Wild Hunt has been loosed upon the world and only Sparkles knows how dangerous it is. The demented unicorn enlists the aid of three base raiding heroes to help him get the horn before it causes too much damage. They must first smuggle a unicorn from New York to Colorado though, which entails a road trip. After that, the heroes find out the bearer of the horn has already made a powerful enemy, who has hired superpowered mercenaries. On top of that, a rival team of base raider that model themselves after Avalon and the Ideal threatens to interfere. Who will get the horn? Does Sparkles have an ulterior motive? Find out in our latest one shot, guest starring Faust from Thrilling Intent!
News: Please support our latest Kickstarter, Boiling Point! This is the conclusion of the RPPR playtest of the adventure and if you contribute to the Kickstarter, you will get a chance to playtest it as well.
Synopsis: Professor White and his band of base raiders have found a network of underwater bases off the coast of New York, now populated with a race of alien shark people known as the Selachius. The base raiders must prevent the aliens from invading Earth while also making a profit looting the bases. Instead of trying to defeat all of the warriors, the raiders try to reason with them. Will their audacious attempt at diplomacy work? Find out in the thrilling conclusion of Boiling Point!
News: Please support our latest Kickstarter, Boiling Point! It’s a brand new adventure for Base Raiders and stretch goals will include a death trap focused supplement by Caleb!
A group of base raiders are forewarned of a threat to the world, somewhere off the coast of New York. They soon realize it must come from an abandoned underwater base, the home of a missing superhero named Hot Water. The raiders want to loot the base and save the world, because they can’t spend their hard won profit, if the world is invaded by murderous shark people. Find out what happens when Professor White, The Violet Vision, and Foot High Science Guy go under the sea!
This is a playtest of the scenario and will be revised by final publication. If you back the Kickstarter, you will receive a playtest draft and have a chance to comment and help improve the final product.
News: Get the newest Base Raiders PDF supplement: Boost Patches! Temporary super powers without permanent side effects. The PDF also includes the adventure seed for the Lost Treasure of the Candy Man.
A group of civilians, all stranger to each other, are invited for a chance to gain wealth and power. It turns out that a base raider believes that these strangers can bypass certain defensive systems in a villain’s lair that he cannot – super powered beings trigger security systems that normal humans do not. In order to access the base though, the civilians must pass an automated henchman recruiting test and only then can they secure the treasure of the base. But what isn’t the mysterious base raider telling the civilians about the base? What lies in the vault at the bottom of the base? Delve into the secret behind the base of the Red Mantis in this one shot AP!