The Gate 9 team is beginning to settle into their new digs at the Brass Door, a former villain headquarters/pub right in the heart of Chicago. However, other factions, like MISCHIEF, want to exploit the naive base raiders for their own gain. The team also needs to sell some loot to a corporation, but a rival team of base raiders wants to stop them for some reason. Will team Gate 9 bother to find out why or just start punching them? Let’s find out!

If you enjoy Base Raiders, consider buying the Print + PDF combo for 30% off!

Even the heroes of Gate 9 need an occasional break from raiding bases and fighting villains. Thanks to crowdfunding, three brilliant cinematic legends, Tommy Wiseau, Neil Breen, and James Nguyen, were able to create a movie they co-wrote, starred, and directed called The Marcy’s Invisible Veranda of Infinite Light. Find out what twists and turns are in this fine piece of cinema in this very serious movie!  In order to capture its brilliance, I used the RPG It Came From the Late, Late, Late Show with some house rules to run this very important and possibly solah-powered game.

Now linked by new super powers and a shared history, the Gate 9 team must figure out their place in the world. They are drawn to investigate an area near the Ural Sea that once had an Ideal facility. The sea is now empty but supernatural mysteries still abound. A floating and invisible tomb of an ancient sorcerer may hold resources the team needs. What still lurks within its walls?

If you enjoy this campaign, please consider buying Base Raiders in print for 30% off.

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Synopsis: The survivors of the Gate 9 Incident have empowered themselves, but what are they going to do with them? Clearing their names has quickly become the least of their problems. Accessing an Ideal teleporter hidden in the museum, the new team is confronted by dangers they have never even imagined. Even if they can find a way home, will they have a life for themselves?

Years ago, a group of civilians were caught in a battle between superheroes and villains. These hapless bystanders were temporarily transformed into mindless monsters at gate 9 of an airport. They were turned back into normal humans, but their lives were never the same. Now, the government is poised to remove their civil rights because they are technically registered as non-humans. However, they are given a lead on a potential source for superpowers. If they gain powers, perhaps they can use them to erase any evidence of their past. Learn what happens when the survivors of Gate 9 are given a chance to take fate into their own hands…