The sky pirates had a bad...altitude YYYEEEEAAAAAHHHHH The Firewall team has found the secret base of the sky pirates but now comes the most dangerous part of their mission – infiltration. They must pose as the real sky pirates they killed and find the captured hacker they need to rescue. Of course, between them and their target lies dozens of armed and paranoid pirates. To make matters worse, the hacker turns out to be more than they initially thought…

He'd fit right in with the other player characters In this episode, the heroes must stop the Syndicate’s latest plot to destabilize the state! Fortunately, they have a new ally as guest player RJ joins the band in one session. In the second half, the Syndicate takes action against the heroes. Find out how in this episode!

Would you like to play a game?A group of kids on summer vacation have found an unusual arcade game called Polybius. While its graphics are old, its gameplay is second to none. Unfortunately, it seems that those who play it are tampering with forces Man Was Not Meant To Know. Find out what happens when the spirits of dead video game enemies haunt the players that killed them!  This was a ransom request game from the Killsplosion Kickstarter. Enjoy!  Also Little Fears is a fun RPG.

Battles Without Honor & Humanity (or sanity) In the post-war streets of Hiroshima, 1952, two Yakuza clans battle for control of the lucrative black markets and drug trade. The dominant clan is losing their hold because of the lack of leadership from their boss. He sends his two sons and two loyal enforcers on strange errands that have nothing to do with running the business. Soon, the Yakuza find themselves embroiled in a strange battle between the supernatural and their rival clan. Find out who lives and who dies in this one shot game!

This picture has nothing to do with the campaign but let's face it. This is exactly how the players would act in this situation. This image comes from the hilarious webcomic, Wonderella.

In this episode, the heroes of New Arcadia face a seemingly invincible foe – the leader of the Crystal Children cult. His powers stop anyone from attacking him directly or indirectly so he cannot be assassinated or captured. Can our heroes devise a means to stop this powerful psychic cult leader? Aside from that, the heroes have to secure the Hellmirror, a powerful and evil magical artifact but this isn’t as easy as it seems, even though it resides in the police evidence locker.