A man’s body is found, partially cannibalized, near a homeless camp outside Chicago. The killer carved an occult sigil on the body, earning Delta Green’s attention. Two agents are dispatched to find the killer and neutralize any potential vector.

The Pilgrims have made an unlikely ally. A clan of mutant Jokaero, gifted with the ability to speak and think like other species, is on the run from Chaos. Their ship is powerful but even it cannot stand against all of Chaos. They help other species in the hope that they can help them fight chaos. The Pilgrims must work with a variety of xenos species now and fight the most dangerous foes they’ve encountered yet…

The Pilgrims, an odd group of warriors and rogues assembled for a secret mission, find themselves on Skagtoria, a remote Imperial planet. A small population of loyal citizens of the Imperium toil under the planet’s surface, eking out a meager existence. The Pilgrims realize that something darker is afoot and must find out the hidden evil before it destroys them.

finding appropriate art for this game is fucking impossibleIn a hospital of mystically inclined doctors, no disease is too obscure to cure. Patients with the most impossible conditions are healed every day. Two such cases challenge two groups of unique healers. Just another day in Doctor Witch Doctor!

These are two early playtests of Caleb’s storytelling game about medical melodrama, supernatural nonsense, and deductive reasoning. Learn more about Doctor Witch Doctor at RPPR.

The hunt for the treasure is almost over. The Ska Band journeys upriver to the mystical heart of the Mississippi River to an island. There, they face the final obstacles to their goal, including enemies that have dogged them since the start of their quest. Can they prevail? Find out in the campaign finale of the Treasure Hunt!

Cast: Bill as Nate a Phonomancer (a new custom adept school)
David as Cici, a Vestomancer
Greg as Glenn, a Dpsomancer
and Ross as the GM