The squad has reached the enemy base, but can they capture it? Can MDOL fulfill every request from the chat of her livestream? There’s only one way to find out in the thrilling conclusion of our Planet FIST game!

Check out Planet Fist on Itch.io! This is a full conversion of the FIST rules, with new mechanics and traits.

RPPR is currently running a Backerkit campaign for The Night Clerk, a horror rpg scenario. Back it today so we can reach every stretch goal! 

Ross as Captain Bopit
Bridget as 2nd Lieutenant Brisket
Fae as Private MDOL
Thad as Private Strickle
Jess as the GM

At every hour of every day on Sixaura, the soldiers of each empire are killed and reborn in an endless loop. Their dead bodies derezz, the bonds between their nanos dissolving—just in time for them to be reassembled elsewhere, fresh with the memory of death and ready to kill once again. These clone commandos do not die, do not rest, and do not age. They are duplicated forever, frozen in the same unchanging body, save a few occasional gene-edits from the top brass in order to optimize their killing potential. This is the only life they know. It is a meatgrinder without meat—a bloodbath without blood. A squad of four soldiers is sent out to capture an enemy outpost but this will be anything but a routine mission.

Check out Planet Fist on Itch.io! This is a full conversion of the FIST rules, with new mechanics and traits.

RPPR is currently running a Backerkit campaign for The Night Clerk, a horror rpg scenario. Back it today so we can reach those stretch goals!

Ross as Captain Bopit
Bridget as 2nd Lieutenant Brisket
Fae as Private MDOL
Thad as Private Strickle
Jess as the GM

What happens when a jaded spy and a blackmailed droid get handed an innocent new recruit to bring along on a high-stakes suicide mission? The answer might inspire you, make you cry, or hopefully even both! Find out on this episode, in which regular guests Fae and Bridget play the game going rogue with special guest—and the creator of the system herself—Jess Levine.

Consider backing the ongoing crowdfunder on Game on Tabletop for Jess’s new game “I Have the High Ground” to help it secure a print run and the stretch goal of an actual play from Bridget and Fae!

going rogue is an expansion for galactic 2e by riley rethal. It is built on the Belong Outside Belonging engine originally constructed by Avery Alder and Benjamin Rosebaum for their games Dream Askew and Dream Apart. Jess also makes music, which can be found on her Bandcamp. The intro music from this episode comes from the track Glass & Steel off of her album Archive. All of her work can be found on her website jessfrom.online and on her Twitter @jessfromonline. You can find Bridget on Twitter as @unsatisfiedkitt.