The Gate 9 crew returns to the Aral Sea to recover an alien weapon of mass destruction. Different factions control the region now, one seemingly themed after post-apocalyptic fashion trends, while another uses inspirational business advice as its basis. All use whatever means they can to give themselves superpowers. Retrieving the alien weapon without letting it fall into a faction’s control will prove difficult.

A man arrested on burglary charges in a small town in Oregon escapes from jail after murdering a police officer. A group of Delta Green agents are already in town, investigating a string of disappearances that may be the work of a serial killer. The Group believes that they are connected and instruct the agents to join the manhunt for the missing fugitive. There is more at work here than the agents know.

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The Gate 9 crew heads to Hawaii to fight the cult of Logos. Specifically, they need to find the leader who knows the details of Logos’ ascension ritual and get him to reveal it to them. That won’t be easy. The cult has a compound built from a UFO, alien guards, high tech weapons, and more. But the Gate 9 team has a few tricks up their own sleeves..

The Gate 9 crew must travel to an fantastical realm in another universe as part of a larger quest to save the world. They must contend with strange monsters, such as a mechanical dragon, and the spirits of the unquiet dead. Even once they reach their goal, will they be able to reach the heart of the labyrinth?

In order to fight the cult of Logos and the Crystal Children, the Gate 9 crew must secure a powerful occult artifact before either side seizes it. Doing so without outside help may be impossible, so who will the crew turn to?