Finally, after years of hardship, you have made it here; your home, the place where you will make your stand and raise your families as a community.Traditions will change over the generations, as the community tackles crisis after crisis. Pass the breadsticks, will you?

We played When You’re Here, You’re Family at the local Olive Garden.The game is by Jeff Stormer.

Yes, this is a real game.

Even the heroes of Gate 9 need an occasional break from raiding bases and fighting villains. Thanks to crowdfunding, three brilliant cinematic legends, Tommy Wiseau, Neil Breen, and James Nguyen, were able to create a movie they co-wrote, starred, and directed called The Marcy’s Invisible Veranda of Infinite Light. Find out what twists and turns are in this fine piece of cinema in this very serious movie!  In order to capture its brilliance, I used the RPG It Came From the Late, Late, Late Show with some house rules to run this very important and possibly solah-powered game.

rocky2As you know, we only play serious, grim, and dark role playing games, so we have continued this legacy with a daring indie storytelling game of a moose and squirrel hunted by a rogue government assassin and a femme fatale. Find out the truth behind the secret of the ‘jet fuel’ that some are willing to kill to get.

rifts-rebornYou spot a man who obviously does not belong in Denver. His leather jacket and jeans are clean and mended, and his beard is neatly trimmed. More than this, though, is the dangerous grace with which he glides across the ground. Even relaxed, he looks as though he is ready to lash out with deadly blows. His brows are knit with concentration and he never ceases scanning every-thing around him, up and down and side to side. His presence screams deadly competence; you see people move out of his way as he approaches. Far out of his way.You also see the man is a walking arsenal. He has knives strapped to both calves and one forearm, a sword at his hip, a bow and quiver across his back, and a pistol in a holster which slaps quietly against his right thigh as he walks. His pockets bulge with gear, and probably ammunition. He carries his bedroll and the rest of his gear in a dufle, ready to drop out of the way the instant a fight is about to break. Even the bandits who skulk ready to pounce on anyone who might have something of the slightest value, shy away his penetrating gaze and run away if he changes direction towards them.