Trail of Cthulhu: Masks of Nyarlathotep – London – episode 5
After fleeing the United States, the investigators have arrived in London! Jackson Elias pursued many leads while he stayed in the UK, so the team has their work cut out for them. Among the leads are the Penhew Foundation, which participated in the Carlyle Expedition and Miles Shipley, an infamous painter with a strange reputation.Interviewing Miles is a far more dangerous task than the investigators realize for reasons they won’t suspect. The forces of the mythos are far more pervasive than the investigators ever realized, but have they learned it too late?
Podcast: Play in new window | Download (Duration: 2:57:11 — 81.3MB)
Subscribe: RSS
Call of Cthulhu: The Last Flight of 0237 – Part 2
The investigation of Flight 0237 has taken a turn for the weird. The FBI team has uncovered evidence of a supernatural conspiracy and it all points to a chemical plant near the crash site. After enlisting strange allies, the team must close in on the plant and stop the conspiracy before it’s too late. Are firearms and quick wits enough to fight a threat derived from cosmic power? Find out in the thrilling conclusion of this scenario!
Podcast: Play in new window | Download (Duration: 2:49:54 — 78.0MB)
Subscribe: RSS
Call of Cthulhu: The Last Flight of 0237 – Part 1
A group of FBI agents is sent to investigate a strange crime – the apparent hijacking of a cargo plane in mid-flight. The flight resulted in a mid-air collision with another plane. The flight recorder showed that someone other than the pilots was in the plane. The plane crashed in the wilderness of North Dakota, during winter. Something far darker than agents can imagine is behind the crash. The answers lie in the desolate plains. (Part two will be posted next – this was a bit too long to post as a single AP).
Podcast: Play in new window | Download (Duration: 3:25:30 — 94.3MB)
Subscribe: RSS
Eclipse Phase: Duality episode 14
The Jovian Republic chapter comes to an end! With the Exhuman terror cell broken, the Firewall team must do what it can to keep the population safe as as other Firewall agents attempt a silent coup d’etat. Riots break out across the habitat, the remaining exhumans attempt to pull off the Fall 2.0, and paranoid security agents are gunning down every threat they can find. Will the team survive? Will the Jovian Republic survive? Find out in this thrilling chapter conclusion! (Please note that there are some problems with the audio in a few places in this AP. I have no sure idea what caused it nor can I remove them. Sorry!)
Podcast: Play in new window | Download (Duration: 2:18:26 — 63.6MB)
Subscribe: RSS
Rifts Reborn
You spot a man who obviously does not belong in Denver. His leather jacket and jeans are clean and mended, and his beard is neatly trimmed. More than this, though, is the dangerous grace with which he glides across the ground. Even relaxed, he looks as though he is ready to lash out with deadly blows. His brows are knit with concentration and he never ceases scanning every-thing around him, up and down and side to side. His presence screams deadly competence; you see people move out of his way as he approaches. Far out of his way.You also see the man is a walking arsenal. He has knives strapped to both calves and one forearm, a sword at his hip, a bow and quiver across his back, and a pistol in a holster which slaps quietly against his right thigh as he walks. His pockets bulge with gear, and probably ammunition. He carries his bedroll and the rest of his gear in a dufle, ready to drop out of the way the instant a fight is about to break. Even the bandits who skulk ready to pounce on anyone who might have something of the slightest value, shy away his penetrating gaze and run away if he changes direction towards them.
Podcast: Play in new window | Download (Duration: 4:16 — 4.1MB)
Subscribe: RSS