Panic is slowly building in the city as the destruction surrounding the magical girls takes its toll. As battles that once were confined to time-stopped arenas spills out into the real world, our heroes can’t quite find a chance to breathe. Reeling from the disastrous consequences of pushing themselves to the limit, the magical girls struggle to hold together their mangled physical forms. Will the growing conflict bring the three women together, or become a wedge that drives them apart? Forget about stopping “The Beast” — will they even live long enough to see the start of the final battle?
A group of dedicated protectors has been hunting down a collection of cursed artifacts. The latest is a record player that summons monsters based on the music played in it. When an unlucky radio DJ tries it for a spin, it unleashes hell upon a small city. Can the team find the artifact before it’s too late?
As they start to understand the sheer scale of the looming presence known as “The Beast,” the magical girls are starting to become more comfortable with their powers. Unfortunately, their battles demand all their time and energy, leaving almost no room for personal relationships. As friendships blossom into something deeper, family bonds are tested, and one magical girl makes an incredible sacrifice.
Welcome to the beginning of Bridget’s Magical Fury campaign!
A group of women blow off steam at a regular meeting of their Gunpla club, when mysterious supernatural forces drag them into a centuries-old conflict. Armed with the power of magical girls, Sweet Valkyrie, Caramel Knight, Strawberry Rider and Marshmallow Caster fight for their lives against terrifying creatures that are not from this world. Can they uncover the source of this evil and drive back the threat? Or will they be consumed by the destructive force known only as “The Beast?”
After the death of Cyrus, the leader of the most powerful gang in New York, every gang in the city has been uneasy. Many gangs have fought each other for inexplicable reasons. Rumors of a secret police unit nicknamed “Death Wish” abound. The new leader of the Riffs, Papa Arnold, asked the Warriors to investigate the rumors and put a stop to the fighting. The Warriors, being brawlers, not detectives, asked a group of unique troubleshooters to find the truth.