In the transhuman future, rich jerks still build gaudy skyscrapers but on MARSIn the distant future, Mars is the home of transhumanity, while earth is a ruined wasteland. Most of the population are corporate wage slaves and are only placated by vapid entertainment produced by hypercorp-contracted celebrities. These musicians, actors, and athletes live under a system not unlike the Hollywood studio system of old. They have money, influence, and an adoring entourage of lackeys but they have little control over their own lives. Gossip bloggers and studio executives manipulate the stars like puppets. Paparazzi and obsessive fans stalk them night and day. However, a ticket on Dr. Felonious Nova’s Ark Ship out of the solar system has opened up. When you’re a nearly immortal but incredibly jaded and burned out executive or celebrity, a way out of the rat race and into annals of history as a hero is worth more than anything. The ticket will be given to someone at Dr. Nova’s party. Yes, this is a Dirty World game set in the Eclipse Phase universe. All hail RPG schizophrenia!

Now you're playing with (demonic) powerAfter saving the school through highly illegal, reckless, and utterly amoral methods, the Fiendish Four want to take it easy for a bit, but new threats emerge! It seems that they aren’t the only new superhumans at Brighter Futures and unlike the Four, these interlopers are using their powers directly on the students. Territorial disputes seem inevitable, but how mature will the Fiendish Four be when it comes to resolving conflicts with their colleagues?

Money may be the root of all evil but it's also the root of all fun!The Fiendish Four plan and execute their first major heist! Robbing banks is so lame and not as profitable as ransoming landmark buildings, like a certain major brewery located in their home city. Even though the villains claim to be evil, they don’t want to cause too damage. After all, the ransoming is just to raise enough money to save the school. But when you get amateur civilians imbued with demonic superpowers, each egged on by literal inner demons, the situation becomes slightly more…chaotic than planned. Find out how badly their first major act of villainy fares in this must-listen episode!

Tired of having sand kicked in your face? The damned soul of Charles Atlas would like to talk to you...The orbital retcannon has struck! Four new superhumans are all that stands between Brighter Futures Academy and bankruptcy. A teacher, librarian, assistant principal, and parent volunteer make for strange supervillains, but they have embraced their new roles. There’s no manual for super crime, so the Fiendish Four need help. And money. Find out how this unlikely quartet of villains adapts in the first episode of the campaign reboot.

Well, shit :/Caleb’s new campaign begins with a bang! A group of unlikely protagonists is imbued with demonic superpowers after a group of supervillains die during an attack on a charter school, the Brighter Futures Academy. Unfortunately, not all of the villains died, so the newly empowered antiheroes must fight an experienced foe only minutes after receiving their powers. What slew the original villains? Who are the new superhumans? There’s only one way to find out!