hk4The vigilantes have seen a vision of their own deaths, but perhaps fate is not inevitable. Two men may be able to save them. One, a vicious Russian crime lord and the other is a strange American only known as Richard.Each is surrounded by armed goons of course. Can the vigilantes fight fate or will they find out that living by the mask always results in dying by the mask?

hk3A group of vigilantes, inspired by a masked killer in Miami, fights organized crime in Hong Kong. They wear animal masks and use the lawless Kowloon Walled City as a base of operations. When they learn of a meeting between triads and a corrupt cop at a local tea house, they move in to wipe out the criminal scum. What secret is the cop offering to sell to the gangsters? If the vigilantes manage to find out, will they even want to know?

cairn-rpg A long time ago, humans walked the face of the world, but were destroyed for their arrogance and hubris. The Bright Ones lifted up the simple animals of forest and field, giving them the ability to think, build, and stand on their own two feet. In order to keep the newly Favored animals from making the same mistakes the humans did, The Bright Ones gave them the Compact — a book telling them how to live together in harmony.

Those who engage in dark deeds or refuse the ways of Harmony eventually become Dire — sinister, twisted versions of themselves, acting out of greed, vengeance, or selfishness. You must protect the town of Cairn and help it survive the winter. But beware! For you can become Dire, too.

Last summer, Sean ran a one shot of Cairn. I enjoyed the game and thought you might appreciate learning about the system. Enjoy!

rocky2As you know, we only play serious, grim, and dark role playing games, so we have continued this legacy with a daring indie storytelling game of a moose and squirrel hunted by a rogue government assassin and a femme fatale. Find out the truth behind the secret of the ‘jet fuel’ that some are willing to kill to get.

dying-earthDying Earth is a fantasy RPG based on the works of Jack Vance. Bill ran a game using the rules from the Revivification Folio. A group of travelers finds themselves trapped in a magical hotel, possibly forever, unless they can find a way out of a wizard’s contract that binds them there. Witty banter, intrigue, and skulduggery are to follow!

The Revivification Folio rules get players started within minutes. They set aside the extended, decision-heavy character generation of the original version for a system based on the random distribution of cards, which together take the place of a conventional character sheet. Players step more readily outside their established comfort zones when you can get them playing right away. When they spend less time creating their characters, they’re more open to seeing them meet the ironic comeuppances the game so often demands.