Support Pagan Publishing’s Kickstarter for their newest book: Bumps in the Night! Have Scott Glancy run a game of Call of Cthulhu for you over Skype!
Scott Glancy of Pagan Publishing ran an epic Delta Green game at PAX 2011, based on material from our very own Tom Church’s Divine Fire scenario. In this case, the secrets of occult nuclear technology first developed by the Nazis were eventually acquired by the Libyans. Now a group of specialists must retrieve the scientists behind it and stop the program while the Libyan civil war rages on! Of course, things don’t go according to plan. Find out exactly what goes wrong and how the team reacts, especially when they meet a familiar face…

Would you like to play a game?A group of kids on summer vacation have found an unusual arcade game called Polybius. While its graphics are old, its gameplay is second to none. Unfortunately, it seems that those who play it are tampering with forces Man Was Not Meant To Know. Find out what happens when the spirits of dead video game enemies haunt the players that killed them!  This was a ransom request game from the Killsplosion Kickstarter. Enjoy!  Also Little Fears is a fun RPG.

Battles Without Honor & Humanity (or sanity) In the post-war streets of Hiroshima, 1952, two Yakuza clans battle for control of the lucrative black markets and drug trade. The dominant clan is losing their hold because of the lack of leadership from their boss. He sends his two sons and two loyal enforcers on strange errands that have nothing to do with running the business. Soon, the Yakuza find themselves embroiled in a strange battle between the supernatural and their rival clan. Find out who lives and who dies in this one shot game!

I finally got a chance to try out the indie RPG, Fiasco at Gencon this year. I played with several people from the Arc Dream crew, including Shane Ivey and Greg Stolze. We used the Transatlantic playset:

The time is 1932, the place? Somewhere in the mid-Atlantic aboard the luxury cruise ship Leviathan, a week out of Southampton en route to New York. On this flagship cruiser’s maiden voyage, the Captain has been directed to quietly contend for the glorious Blue Riband — the accolade awarded to the fastest crossing of the Atlantic Ocean.

Topside, you enjoy a salty Gibson while pulling the heavy double wool of your coat closer to your body. Friends make merry with lively talk amongst themselves — it’s a din barely overheard above the hammering engine and thresh of the ship’s mighty propellers. Spray from the bow’s cleave manages to catch your cheek even this far aft. Your gaze draws across the dull, slate waters wondering at the marvel of it all: New beginnings? Maybe this time things will be different? Perhaps your dreams are within reach? What could possibly go wrong?

We played these games a while ago. Funny story about this. I thought we played 3 sessions but in fact, Tom ran 4 sessions of this mini campaign. I scheduled these games to be posted while I was away at Gencon 2011. I did not think that there was a fourth game until a listener commented about it to me. So, I checked the archives and found the ACTUAL conclusion of the game. So, uh, enjoy the dramatic finale of Tom’s action extravaganza!