Savage Worlds: Rifts – Symphony of the End – Episode 12

The Muse Squad is sent on a mission to defend a town from an army of mercenaries. They can’t fight off the mercenaries personally, so they’ll have to raise a militia, fortify the town, and set up traps. Will it be enough to stop the mercenaries?

Tom as Steve the Grackle Tooth Mercenary
Jason as Vance Hellspring, psi-stalker
Dan as Daryl the Mystic

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1 Comment

  1. Lot of fun to listen to. The point system and actions reminded me of The Cooper County War campaign ending.

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