A group of vigilantes must uncover the mystery surrounding the death of the Silver Scarab but in doing so, they uncover a dark conspiracy that threatens the fate of the world. This was run during Gencon 2009 and while I did have a sign up sheet for the players, I lost it. So if you played in this game, please let us know in the comments.
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In this episode, the Water Barons enlist the aid of a rival adventuring party, the Ironhearts. The Ironhearts have an awesome air ship and the players use it to scout Cortez’s army marching on the colony. Of course, there’s a slight complication or two from this foray…Find out what gets in their way and learn of the prophecy to defeat Cortez’s horde!
The town of Arcadia has a unique boogeyman, the Signal. Since 1947, a weird voice can be heard only at a certain house, currently owned by Winslow. The voice claims to be an alien and seems almost omniscient. It is written off as a trick, a type of stage magic. A few months ago, one teenager killed two of his friends then himself in Arcadia. It was officially blamed on drugs. However, the teens had recently visited the House and listened to the Signal. This attracted the attention of the Paranormal Exploration Society, a group of amateur ghost hunters. What is the truth behind the signal? Find out in the Arcadia Signal!
Another foray into Call of Cthulhu with Tom at the helm. A 1920s scenario set in New York City, Aaron and I play investigators looking into a strange series of events. Let’s just say unpleasant forces at at foot. I play a morally dubious legbreaker and former anarchist while Aaron plays a highly moral doctor as we delve into the secrets of room B12.