Monster of the Week

Monster of the Week: Cobra-Matic

A group of dedicated protectors has been hunting down a collection of cursed artifacts. The latest is a record player that summons monsters based on the music played in it. When an unlucky radio DJ tries it for a spin, it unleashes hell upon a small city. Can the team find the artifact before it’s too late?

Monster of the Week: Lost Things

An old man recently passed away, a man who collected occult artifacts. Now his collection has been scattered to the winds but a small team of investigators are now desperately trying to recover them before it’s too late. Even a single artifact could cause untold mayhem. When the team gets a lead on an artifact in Springfield, the chase is on.

Monster of the Week: The Lost Night

lost-nightWe return to the sleepy village of Taos, New Mexico. Last time, a team of investigators stopped an invasion of the Dreamlands but this time they face a strange serial killer stalking the night. Finding and stopping the killer will require more than brute strength and magical firepower. The team has to find who or what the killer is before they can stop it. Can the team survive the night?

Monster of the Week: Good Stories for Nightmares

dragon-likeMonster of the Week is a PbtA (Powered by the Apocalypse) system game that emulates TV shows like Supernatural, X-Files, and Buffy the Vampire Slayer. It encourages collaboration between players and GM so this particular game is set in a small town in New Mexico called Taos. Dwight, a Professional from Tartarus Inc. an esoteric-security firm, Tué, a Spell-Slinger, and William, an Expert in the occult, team up to investigate a series of strange events. It begins with teenagers burned to cinders outside of town, but who knows where this mystery will lead to?

This episode’s art was taken from a public domain book. Click here to see more, but the images have spoilers for this AP, so be warned!

Also, this is Shaun’s first posted AP! This is a different player than the guy in Masks of Nyarlathotep.