The former Corporate Agents have finally found a definitive clue as to the location of the terrorist that caused the deaths of their relatives.  Unfortunately, the clue is in the form of a former mercenary who is being held in a maximum security Black Site prison.  Fully committed, the agents hatch a plan to break into the prison and get their target out.  The way in, however, might not be very pleasant.  Get ready for Operation Sewer Cat!

Months after the crime that brought a group of corporate agents together, a new lead suddenly resurfaces to bring them together again. This will also bring a new agent to the group, who seems to share the same dark moment from the past as the others. Only this lead will take them to the dark underworld of Mars’ capitol city, and make them deal with an insane poison master. And maybe draw closer to the mysterious terrorist from their past.

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Synopsis: One-hour games have never been filled with more humor and horror, courage and cowardice, childlike wonder and childlike terror than the experimental role-playing game Puppetland. In one golden hour, you and your friends shall weave a tale none will soon forget: a tale of good-hearted puppets in a bad-hearted world. You shall rise up against the savagery of Punch the Maker-Killer with his army of Nutcrackers and his terrible Boys, sewn from the flesh of the Maker of all puppets. You shall be steadfast and true. You shall likely die trying.

hsd-episode1A heinous crime has been committed on 28th century, corporate controlled Mars. A powerful corporate executive has been brutally assassinated, apparently while committing corporate espionage with underworld elements. Instead of a standard investigative team, three different agents from three different corporations have been called in to investigate the crime. Is there something that ties these three different agents together? And what kind of nightclub caters exclusively to AI robots? Find out!

Art by Review Cultist

mutantyearzeroAfter an apocalypse wiped out most of the surface, life continued in an underground bunker. Over the years, the children of the residents became more and more mutated, until some were scarcely recognizable as human. However, for three of the current generation of mutants, life is about to change. For a year, the guardians of the bunker have fought a war against monsters invading the lower levels. Food and water supplies are being shipped up in smaller and smaller increments until the water supply dries up entirely. The residents must delve into the bottom levels to find out what has happened. What they find will shock them to their core.