An incredibly powerful artifact known as the Horn of the Wild Hunt has been loosed upon the world and only Sparkles knows how dangerous it is. The demented unicorn enlists the aid of three base raiding heroes to help him get the horn before it causes too much damage. They must first smuggle a unicorn from New York to Colorado though, which entails a road trip. After that, the heroes find out the bearer of the horn has already made a powerful enemy, who has hired superpowered mercenaries. On top of that, a rival team of base raider that model themselves after Avalon and the Ideal threatens to interfere. Who will get the horn? Does Sparkles have an ulterior motive? Find out in our latest one shot, guest starring Faust from Thrilling Intent!
The rag tag team of misfit scientists employed by Tesladyne have been sent to Japan. Apparently Science Team Super Five is having some kind of technical difficulty on their island off the coast of Japan. Tesladyne needs their help anyway to look into their security problem after the last attack. However, when the three fighting scientists arrive on Super Five’s island, they find more than they bargained for. Can a bloodthirsty ex-Nazi dinosaur, an incredibly life-like android, and a reformed mad scientist stop the assault of the Biomegas?
Are you ready for some two-fisted science adventure? Then it’s time for the Atomic Robo RPG! Have you ever wanted to face down global conspiracy as an immortal atomic robot or Carl Sagan? The Atomic Robo RPG makes it possible. In this campaign, a trio of scientists working for Tesadyne face a series of unusual problems at work. Can a reformed mad scientist, an engineer who thinks he’s a robot, and an ex-Nazi dinosaur stop an invasion of the vampire dimension on Tesladyne island?
Save Game is a setting for the Fate Core RPG about old school video games. Specifically, it’s about a group of heroes in the video game universe fighting the evil glitches that are infecting and corrupting everything and everyone. One such group of heroes has been tasked with traveling to Castlevania and determining which of the major characters in that game is secretly infected with the glitch. It won’t be easy – there are forests filled with monstrous enemies, ruined towers to climb, and of course, fish guys. Can this dark realm be saved from the glitch? Let’s play to find out!
The Kerberos Club, that great pile of mouldering stone in the otherwise respectable Square of Saint James, is refuge for the Empire’s monsters and broken heroes. It is sanctuary and sometimes home to those who have gazed too long into the darkness and those who have been touched by the Strange. Occasionally members of the club join together to confront threats to the unsuspecting peoples of the Empire. Of course, most of those good Victorians consider the Club to be the worst sort of disreputable, but Kerberans all have their own reasons for doing things. There is every reason for the club’s motto: MALUM NECESSARIUM. In this exciting adventure, a trio from the Club tackles a most vexing dilemma. Top scientists have been kidnapped by mysterious forces and only the Kerberos Club can solve the mystery. Their investigation reveals a villain they would have never suspected!