TMNT and Other Strangeness: Mutants in New York part 1

This game system was the first RPG I ever played, so even though it hasn’t aged as gracefully as some games, I’m still fond of TMNT & Other Strangeness. So last year, I ran a 2 part game using this system, gleefully maintaining all the quirks of the Palladium rules. The players are all part of the mutant animal underground, living in the forgotten and abandoned parts of The Big Apple. Of course, trouble has a way of finding them…

  9 comments for “TMNT and Other Strangeness: Mutants in New York part 1

  1. Leofric1313
    February 2, 2011 at 1:59 am

    This was the first RPG I ever purchased, when it first came out!!! I still have it, and have quite a few very fond memories of some excllent game sessions, but that might just be old age warping my perception of reality.
    I look at the game system now, and apart from the wonderfully quirky Bio-E character creation system, I wonder what the hell I ever saw in it.

    Are you planning on visiting any other ‘old’ games system – if so can I recommend “It Came from the Late, Late, Late Show”, or “Tales from the Floating Vagabond”, or even “Paranoia”. It would be interesting to hear your take on these quirky old games.
    Also, I would love to hear you guys play the “Song of Ice and Fire” RPG (based on the books by George RR Martin, and the soon to be TV series ‘Game of Thrones’) c/w the politics, violence and backstabbing involved! Three qualities most of your characters seem to possess in abundance!
    Have Fun.

  2. Jason
    February 2, 2011 at 3:37 pm

    Those books are awesome! I actually had a chance to play A Song of Ice and Fire last year at Gencon. I told the group it was really fun, and just as you said it plays to our strengths. I’d have to run it by Ross but I’d like to do a one-shot of it sometime in the future. I’m sure I could convince Bill to play since he’s a big fan of the series as well. In the meantime, I can’t wait for the HBO series!

  3. Z
    February 2, 2011 at 6:54 pm

    A telepathic, street-smart seagull is probably the funniest thing I’ve ever imagined.

  4. Rockwell
    February 3, 2011 at 12:39 am

    Awesome, very glad to see this. You never fail to bring a variety ‘to the table’, so to speak. Looking forward to listening. 🙂

  5. Moondog
    February 3, 2011 at 6:09 pm

    Ran a game of this myself a few days back. It’s certainly an interesting system. Love the random chargen.

  6. Flawless P
    February 9, 2011 at 11:08 pm

    I loved listening to this, I hope you guys make this into a side campaign instead of a one or two shot.

  7. zero
    November 20, 2013 at 6:41 am

    As much as I love RPPR, I can’t help but feel you intentionally butchered Palladium because it’s so popular to slam the system. Granted, I’d be quite happy for a new edition to it, but the game doesn’t have to play like that.

    Still a listener, and game on RPPR

  8. November 20, 2013 at 9:33 pm

    While in the Rifts game I wasn’t taking it seriously, I did try to run these games straight up. Palladium failed to include basic things like attribute and perception checks in the core TMNT rules so I’m not sure how else I could have run it.

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