sentinelThe Jovian Republic chapter of Duality begins! A group of sentinels has been sent into Republic to find and stop a cell of exhuman terrorists. Posing as new immigrants or as hypercorp consultants, the team must make contact with a local cell of Firewall agents, and investigate leads while avoiding both the exhumans and the Jovian police.This all must done with basic morphs and limited weapons and tools due to strict anti-tech laws in the Republic. Of course, they could try to smuggle some tech in, but that poses its own risks. Find out how well the team does when they venture into the Republic!

shaghaiedPrepare for adventure on the high seas and in distant lands in this special double length episode of Call of Cthulhu! It begins with a group of would-be gold prospectors in 1848 as they arrive in San Francisco. The trio enter the wrong bar and wind up on a merchant ship on its way to Shanghai. First off, the ship will travel to Rook island to load up on spices. The new sailors try to adapt to life on the high seas, but one of them refuses to work on principle. His eventual fate foreshadows the true horror that awaits the survivors when they arrive on the island. Both the plantation owner and the native tribesmen hold dark secrets. Can the hapless sailors survive the upcoming conflict?

Castlevania1_1Save Game is a setting for the Fate Core RPG about old school video games. Specifically, it’s about a group of heroes in the video game universe fighting the evil glitches that are infecting and corrupting everything and everyone. One such group of heroes has been tasked with traveling to Castlevania and determining which of the major characters in that game is secretly infected with the glitch. It won’t be easy – there are forests filled with monstrous enemies, ruined towers to climb, and of course, fish guys. Can this dark realm be saved from the glitch? Let’s play to find out!

blame-tunnelProxy Cogburn, leader of the Firewall presence on exoplanet Minerva 4, is personally leading a team of agents to explore a possible X-threat on Wormwood, an infamous gatecrashing site. Wormwood is nothing but a massive tunnel network stretching out for hundreds of kilometers in all directions from its gate. It is believed to be an asteroid, but no one has found a way out yet and the tunnels have yet to be fully mapped. Several weeks ago, a Firewall sentinel and gatecrasher stationed on Wormwood detected a rogue team of explorers who breached a wall and disappeared. Given that Wormwood was built by an alien civilization, Firewall needs to make sure the explorers haven’t unleashed some hellish alien technology that could pose a threat to transhumanity. Little do the other agents realize that Cogburn (formerly known as Gerard) might have a hidden agenda.

Shub-NiggurathNews: Base Raiders is currently part of the Bundle of Holding! Pick up the Fate +2 Bundle to get many great Fate system games!

In an antiques shop in North London, there is a box. Inside the box is an ancient creature, seeping through into the world. It will show the Investigators the universe as it really is. The Rending Box is the final Purist adventure for Trail of Cthulhu. The previous scenarios, The Dying of St Margaret’s, The Watchers in the Sky and The Dance In The Blood have hinted about an immense, fecund creature, spawning beneath the soil of the Lake District. In The Rending Box, the Investigators see that creature. Indeed, they may discover everything: the patterns behind the universe, the monsters older than time, the secrets that break your mind. And all they need to do is open a box.

This is the fourth and final installment of the Final Revelation. Can the secrets learned by the Friday Group find the source of the upcoming apocalypse and stop it? What is the Final Revelation? Find out in the campaign finale!