The year is 1880, and the posse is forming.It’s easy to feel alone as the shadows gather and the pale moon rises over the High Plains. The Apache say that on nights like this, the cold wind from the prairie has a mind of its own – a malignant chill, born of the darkness, which eats at your warmth, and steals all compassion.

It was a night like that when Barton Duvall rode into Tombstone. A night like that when they found what was left of little Alina Hundle – the few sad remains, barely recognizable, that Barton had left for her family to bury. And, it was a night like that when you realised that justice was more than a word bandied around by fearful shopkeepers – it was a necessity.

This episode is based on the scenario Sundown, available here.
Cast:
Aaron as  Sandy the doctor
Birk as Jerry the teen
Caleb as Wade the drifter
Jason as Father allan
Sean as Bruce the old man

The Shadow Council wants to control society through fear and violence. To that end, they use their most deadly secret agent to devastate Las Vegas. Can a group of survivors find the agent and convince him to see the errors of his way? We ran this using Stories from the Grave, a RPG from the same people who made Slasher Flick and aims to emulate anthology horror movies and shows like Tales from the Crypt.

A man’s body is found, partially cannibalized, near a homeless camp outside Chicago. The killer carved an occult sigil on the body, earning Delta Green’s attention. Two agents are dispatched to find the killer and neutralize any potential vector.

finding appropriate art for this game is fucking impossibleIn a hospital of mystically inclined doctors, no disease is too obscure to cure. Patients with the most impossible conditions are healed every day. Two such cases challenge two groups of unique healers. Just another day in Doctor Witch Doctor!

These are two early playtests of Caleb’s storytelling game about medical melodrama, supernatural nonsense, and deductive reasoning. Learn more about Doctor Witch Doctor at RPPR.

In the far future, humanity has scattered across the stars. The Union Diplomatic Corps is bravely exploring the cosmos to re-establish contact with far-flung worlds. By the time, the UDC reaches the world of Vermeer, it is already under siege by an unknown invasion force. Each UDC ship has a squad of mecha pilots, but four pilots are no match for an entire fleet. If they can hold out long enough though, they can help ensure backup arrives.

Cast
Caleb as the GM
Ross as callsign Suez
Aaron as callsign Sky
Tom as callsign Fib
Maddy as callsign Bone