Max - ultimate security guard and Firewall agentAs we approach the conclusion of the Know Evil campaign, each episode will be accompanied by a portrait of a Firewall agent. Our first portrait is Max, drew’s ill-fated Ultimate security guard.

In this episode of the Know Evil campaign, the Firewall team prepares to leave the scum swarm, but not before doing last mission. In order to secure transportation to a remote habitat and acquire some equipment, the team agrees to assassinate a heavily defended war criminal in an isolated spacecraft. Of course the target is guarded by a crack squad of ultimate mercenaries and the spacecraft is trapped. But the Firewall team is nothing if not determined. Bullets and nanoswarms will fly in the blood opera of the Scum Swarm Tier!

Speaking of violent games, check out the relaunch of Raillery, a video game actual play podcast starring Ross and other RPPR regulars!

Man, I'd kill a lot of bounty hunters to get out of being a moisture farmer. I hate moisture farming so much >:OA few months ago, Dan offered to run a Star Wars game using Wild Talents and Star ORE, along with a few other house rules. It only lasted two sessions but they were fun! So, to provide some holiday cheer, I present to you the Ballad of Kevin Starchaser (and his friends). They have a spaceship and make poor life decisions. Also: Star Wars.

The Stars, the final destination?In this episode of Know Evil, the Firewall team draws close to an end of its time on the scum swarm but there is much work yet to be done. Existential threats, war criminals, and the swarm’s leaders all threaten the team’s operation. Furthermore, each member of the team is personally challenged by their own choices. How much more can they compromise to make sure their mission is a success? As they face the monsters that lurk in the shadows, can these isolated Firewall agents be sure that they haven’t been corrupted as well? Perhaps by taking down a threat to all of transhumanity, they can redeem themselves. Or not. Find out what the threat is and if it is stopped in this episode!

Let's explore the abandoned spaceship they said. It'll be fun they said.. News: Support RPPR by backing the Kickstarter Base Raiders! For $15 or more, get the RPG and 10 preview AP episodes!

Synopsis: After winning the murder ‘trial’, the Firewall agents can continue their work. In order to win back their rep and pay back favors owed from the trial, the team agrees to help explore an abandoned spaceship. The ship is probably infested but the swarm needs the salvage. The agents split up and join two teams of scavengers: ladyboys and exhumans. There’s no telling what kind of horrors lurk in the depths of the ship. Even experienced agents may not be able to survive this mission. Find out what the team encounters in this extra long episode of Know Evil!

The most conservative jurors of a scum swarmIn this episode, the Firewall team finds itself in a delicate situation. After a botched raid on a group of snuff XP producers, the team is forced to undergo the justice system of the anarchist scum swarm. This turns out to be a rather complex political challenge, as the team must win over as many of the factions as possible in order to stay on the swarm. Of course, even a scum swarm has some leaders, like the security chief, Singh, who wants the team gone. But even as the trial goes on, each agent must carry on with their work, including dealing with multiple potential existential threats at once. Can Bartleby, Preston and Feiyin win the anarchist trial of the century? Find out in Know Evil episode 18!

News: If you’re a fan of former RPPR regular Cody, check out his new Kickstarter, Noir City!