Duck and Cover is for suckers!In the grimdark future where war, war never changes, some people built a Vault in the Ozarks. Other people survived the nuclear war by hiding in the vault. Today, the door to the vault opens. What will the citizens of Vault 26 do in the post-apocalyptic Ozarks? Can they become a powerful faction like Beartown or Neo-Branson or will they fall prey to the raiders or giant ants that plague the region? This is a 2 session game. We never played another session, but that’s no reason to deprive you of it. We used GURPS 4th edition, some online Fallout GURPS material, and the GURPS mass combat rules.

Begin at the beginning and go on till you come to the end; then stop.The journey has come to an end. There is only one mission left: to defeat Manjappa. Warden, the Promethean AI, has sent the Firewall team to Mars to track down and confront Manjappa, the author of Know Evil. Manjappa isn’t willing to go down without a fight though. Can they survive the final battle and even so, what will happen to them after the mission is completed? Everyone must face up to the decisions they’ve made over the course of their investigation. Find out what happens to Bartleby, Preston, SAIROC, Gerard, Quoth, and Fei Yin!

We here at RPPR would like to thank the listeners for their enthusiasm, comments, and emails about Know Evil. It was a great campaign that we all enjoyed playing and we hope you enjoyed as well! The Know Evil Fan Creation Contest officially ends on May 10. More Eclipse Phase is coming, but we have some great new campaigns in the works now:

Our next campaign is an Iron Heroes campaign called the Fortunes of War. It follows the saga of a group of soldiers turned merchants as they try to fulfill their destinies during a war along the Silk Road . After that, we have a Night’s Black Agents campaign called the Tribes of Tokyo – a group of security experts uncovers a horrific vampire conspiracy in the seedy underbelly of the city. Stay tuned!

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Bartleby, known as Proxy Zealot in Firewall.  “I'm afraid I can't explain myself, sir. Because I am not myself, you see?” In the penultimate episode of  the Know Evil campaign, the Firewall team heads to earth to find out the truth behind Manjappa’s plan. Running the blockade of kill satellites surrounding the planet is dangerous enough, but how long can they last on the surface? Will they do what it takes to discover the truth and stop Manjappa or will they falter in their quest? Everything is coming to an end, but before the team can confront the author of the Know Evil virus, they must first make a decision that will alter history forever!

Norm, we hardly knew you.The Heroes of New Arcadia campaign will be interrupted by a special one shot of Dread, the horror game that makes Jenga terrifying. Seriously. We’re playing Dread in this episode. The players are on a space station trying to protect all of humanity from a cosmic threat. They’re all humans. No man-bats or magicians or anything like that. Nope. Just a straight sci-fi horror story about people like Norm (the prisoner), Jamal (the leader) and Finn (the worker). They all know something is WRONG on the station. Can these normal humans solve the mystery and save the day or will they let the world be destroyed? Find out in this special game of Dread!

Preston Crowley, uplift octopus, socialite, media darling, Mercurial extremist, and master of the bladeThe Firewall Team awakens on Earth, much to their chagrin. They have been placed in a covert bunker under the streets of Tokyo, sleeved in what morphs were available. Tasked with retrieving an AGI from a Tokyo museum, the team must cross the exsurgent infected ruins of earth’s largest city.  Given the insidious and alien nature of the TITANs, anything can be a deadly trap. Can the team survive the countless threats and complete the mission objective? Why is the AGI so important? Find out all this and more in this episode of Know Evil!