The year is 1936. The passengers on PanAm’s trans-Pacific flying boat “The Orient Clipper” are planning to travel from San Francisco to Hong Kong in five days of four-star luxury. Each travels to serve their own mysterious and dubious agendas. But when they are cast into an impossible world of lost civilizations, prehistoric beasts and primitive tribesmen, they must pull together to escape the fate of so many others who have been marooned here. Can they gain the trust of the locals? Can they salvage the parts they need to repair their plane from the “graveyard of ships?” Can they avoid the titanic beasts and brutal corsairs that call this world their hunting grounds. Find out in this weeks episode of Hollow Earth Expedition- “Escape from the Eye of Thoth!”

Players below the fold

A group of private investigators in the 1970s are hired to look into the new members of an exclusive country club. They have wealth, power, stolen art, and connections to organized crime. They also have sinister plans. The investigators will face everyone from low level street gangs to a conspiracy they never would have imagined…at the Country Club.

hk4The vigilantes have seen a vision of their own deaths, but perhaps fate is not inevitable. Two men may be able to save them. One, a vicious Russian crime lord and the other is a strange American only known as Richard.Each is surrounded by armed goons of course. Can the vigilantes fight fate or will they find out that living by the mask always results in dying by the mask?

hk3A group of vigilantes, inspired by a masked killer in Miami, fights organized crime in Hong Kong. They wear animal masks and use the lawless Kowloon Walled City as a base of operations. When they learn of a meeting between triads and a corrupt cop at a local tea house, they move in to wipe out the criminal scum. What secret is the cop offering to sell to the gangsters? If the vigilantes manage to find out, will they even want to know?

nba1A group of talented criminals are brought together by a mysterious and well-financed patron. The patron wants them to steal certain objects from certain places. The first is an ancient and valuable artifact from the safe of an art gallery. It is guarded by alarms and other conventional security, but the team is not told of its ultimate protection…the undead. Is fighting a blood sucking monster worth a sizeable payday?