The stranded crew of the Montero struggles to survive against deadly aliens and other threats. Repairing the Chronus and dealing with its possibly infected crew poses its own challenges. As people begin to disappear in the corridors of the ship, the desperate few remaining will try anything but the secrets they hold may doom them.
Cast
Tom as Davis
Aaron as Miller
David as Wilson
Greg as Cham
Ross as the GM
Background music from Tabletop Audio. Please let us know in the comments if you want more music in future games!
Podcast: Play in new window | Download (Duration: 2:36:40 — 89.9MB)
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The Pulserifle was the mvp of the game. 🙂
Love this, been listening to it on the way to work ♡
This was an awesome (as expected) conclusion. I love the stress mechanic (it’s so insidious), but understand that it really can cascade from my own experience, especially in one-shots.
Excellent game.
Music worked well, especially the scene in the armory.
The end of this escalated rapidly. Nicely Done!!
This was a really great couple games all around. The system is flavorful, seems quick to pick up, and I really like the temptation to accumulate more stress until things explode.
Ross did a great job running it – and every player did a fantastic job with their character(s) as well. You all had a very clear idea of the right tone for an Alien game and nailed it. Great ending scene as well.
Thanks everyone! It was a blast to run and I will definitely keep an eye out for future Alien scenarios