red-markets-2The Brutalists are in the middle of their first job and it may be their last! What at first seemed like a simple closure job has turned into a nerve-wracking standoff between them, another group of survivors, and the government itself. Can the team negotiate peace between embittered military vets with sniper training and a ruthless black ops government wetworks operation? Will the precious technology discovered at the job site be recovered or destroyed, lost to humanity for all time? What architect will Ludwig quote next?  There’s only one way to find out!

red-markets-posterThe Red Markets beta campaign has begun! This session covers enclave generation and the first job. In case you weren’t aware, Red Markets is a work-in-progress RPG created by Caleb. We discuss its creation in detail on the Game Designer Workshop series on RPPR. Set in the near future after a massive zombie infection has wiped out millions, the USA is divided into two regions: The Recession (mostly east of the Mississippi) and the Loss (the rest of the country). The undead have been cleared in the Recession, so the grueling work of rebuilding civilization has begun there. The Loss is still overrun with ‘casualties’, the new term for zombie. Still, communities of refugees band together in settlements called enclaves. Life in the enclaves depends on groups of desperate but armed survivors called Takers who risk life and limb to perform dangerous freelance jobs for pay. If you need something done in the Loss and you have the money, you hire a group of Takers to do it.

This campaign concerns a group of Takers called the Brutalists in the ruins of Chicago. In their first job, they must travel to a small dam far from the safety of their enclave. What secrets are hidden within the structure? Eager for work, the Takers agree to the job and head out, uncertain of what they will find…

Zombies: A step up from a major radioactive attack on the city. Pic by Lucy KnisleyThe Fiendish Four have secured their turf from rival villains, but a new threat may doom Brighter Futures Academy. A horde of zombies marches on the school! Who is behind the shambling undead and what can the defenders of Brighter Futures do to find and stop them, all while protecting the students and faculty? The villains have learned how to cause mayhem and inflict massive collateral damage, but sometimes that isn’t the right answer, even when it comes to zombies.

Welcome to London, the cyberpunk dystopia you've always dreamed of!News: Please vote for Role Playing Public Radio as Best Podcast in the Ennie  Awards! The last day of voting is July 29. Thanks for your support!

Synopsis: The more I read about the London Olympics and the prohibitive security measures taken, like missile launchers installed on the roofs of apartment buildings, the more it sounds like a cyberpunk dystopia. And to cap it all off, there is literally a pre-arcology called The Shard that just opened in London. So I did what any self-respecting nerd would do.

I added zombies. Enjoy.

The zombies just listened to Who Do You Voodoo Bitch When Ed Healy came to Springfield to visit Meta Games, I stopped by to run a one shot of Cthulhu Dark based on the video game Dead Island. Of course, this happened before the game came out so I basically with zombies at a vacation resort and made it up from there. We had quite a few players for this game including RPPR listeners, Ed Healy, Mike from Bear Swarm and some of the RPPR crew. Enjoy the mayhem!  Also, BUY MY BOOK