The investigation of Flight 0237 has taken a turn for the weird. The FBI team has uncovered evidence of a supernatural conspiracy and it all points to a chemical plant near the crash site. After enlisting strange allies, the team must close in on the plant and stop the conspiracy before it’s too late. Are firearms and quick wits enough to fight a threat derived from cosmic power? Find out in the thrilling conclusion of this scenario!
A group of FBI agents is sent to investigate a strange crime – the apparent hijacking of a cargo plane in mid-flight. The flight resulted in a mid-air collision with another plane. The flight recorder showed that someone other than the pilots was in the plane. The plane crashed in the wilderness of North Dakota, during winter. Something far darker than agents can imagine is behind the crash. The answers lie in the desolate plains. (Part two will be posted next – this was a bit too long to post as a single AP).
A group of adventurers awaken in a stony tunnel with no memory of how they got there and soon realize they are trapped in a dungeon filled with strange puzzles and vicious monsters. They have no choice but to explore the dungeon and try to find a way out. Talking animals, grimlocks, and bottomless pits stand between the group and freedom. Dare they delve the Demented Dungeon? Find out what happens in Anne’s first game as GM in this one shot!
We return to the Colossus Archipelago as Ovid and company quest to retrieve lore from a Ghost Library! The adventurers must brave a treacherous trip up the mountain to a most remote and haunted library guarded by deadly automatons and spirits. Even if they survive those challenges, finding one specific book from the stacks is a daunting task in of itself. A new cast member joins us for this episode. Listen to find out how well he does!
Prepare for adventure on the high seas and in distant lands in this special double length episode of Call of Cthulhu! It begins with a group of would-be gold prospectors in 1848 as they arrive in San Francisco. The trio enter the wrong bar and wind up on a merchant ship on its way to Shanghai. First off, the ship will travel to Rook island to load up on spices. The new sailors try to adapt to life on the high seas, but one of them refuses to work on principle. His eventual fate foreshadows the true horror that awaits the survivors when they arrive on the island. Both the plantation owner and the native tribesmen hold dark secrets. Can the hapless sailors survive the upcoming conflict?