Tag Archive for ross

Blue Planet: Deep Shit

A secret underwater lab on the exoplanet Poseidon has gone silent. The last transmission indicates the on site security chief went mad and began to slaughter everyone on the station. A team of commandos from Global Ecology Organization (GEO) has been sent in to investigate why. They will have to deal with storms, the station’s defenses, and a renegade genetically enhanced super soldier.

This session was run by the game’s creator, Jeff Barber. Please check out Biohazard Game’s website to learn more about Blue Planet.

Red Markets: The Great Dismal Swamp

In the decades before the Civil War, runaway slaves found refuge in the Great Dismal Swamp, an enormous expanse of forbidding wilderness on the border between Virginia and North Carolina. They were constantly pressed between the danger of capture and the extreme challenges of material survival in a landscape where even stone and metal were rarefied resources. To this day, only faint traces of their lives and communities can be found deep within the swamp. For one group of new fugitives in the 1850s, their struggles in the swamp are further complicated by a dark force offering an easy way out of their desperate circumstances. What will they choose to do with their hard-won freedom? Ethan adapted the Red Markets system for this scenario, adding some cosmic horror elements (as if economic horror weren’t bad enough). Check out technicaldifficultiespod.com for more!

Red Markets: Fallen Flag – Episode 12

Fallen Flag has raised enough money to chase after Mr. JOLS, Just One Last Score. Before they embark, they must plan their mission. Learn what Two Banners truly stands for and what they are chasing after. See what each team member does in their final hours before leaving. To reconnect with family, friends, or contemplate their own mortality.

Delta Green: Observer Effect

If we look too deeply into the roiling chaos of reality, chaos may look back. The Olympian Holobeam Array, funded in part by the U.S. Department of Energy, was built to delve into a fringe theory of physics. A few hours ago, the Holobeam Array went online. A few minutes ago, it went offline in a catastrophic power surge. Its engineers soon restored power and communications. Its lead researcher said everything was fine. Working Group Icarus is sent in, under cover of a Department of Energy safety inspection. The Agents have no idea what they’ll find when they reach the Array.

Sponsor: If you enjoy this scenario, buy Observer Effect now on PDF! Also, Arc Dream has a lot of material for Delta Green on its official website.

Base Raiders: Gate 9 – Episode 3

Now linked by new super powers and a shared history, the Gate 9 team must figure out their place in the world. They are drawn to investigate an area near the Ural Sea that once had an Ideal facility. The sea is now empty but supernatural mysteries still abound. A floating and invisible tomb of an ancient sorcerer may hold resources the team needs. What still lurks within its walls?

If you enjoy this campaign, please consider buying Base Raiders in print for 30% off.