At the end of the Civil War, two wounded Confederate veterans stumble through the wreckage of central Georgia, trying to get the passes they need to safely return home. When they arrive at an abandoned Union garrison at a remote plantation, they soon realize that there may be worse things than Yankees lurking in the wake of Sherman’s march, and their war might not quite be over. Or maybe they’ll just find gold and get rich. That happens a lot in Call of Cthulhu, right?
This game was played after hours at Fear the Con 7. We started in the hotel lobby, and in the middle we had to move to a different (and much creepier) hotel. This is a very early playtest draft of the scenario, which has since been improved considerably.