Two office workers check into a banal hotel as a winter storm hits the city. Little do they suspect that the hotel is a nexus for unspeakable evil. This evil is not a man or an entity but the hotel itself. Brace yourself for a blast of architectural horror from RPPR!
The Firewall team barely escapes the hellish space station known as Thought, only to find themselves at the edge of a massive conspiracy. In order to learn more, they must make connections with the criminal underworld in order to track down the human trafficker that led them into Thought in the first place. There are two ways to gain the favor they need – to win an underground gladiatorial fight or win at Mahjong vs powerful criminal bosses. The crew decides to try both. Find out if their luck holds out in this episode!
In the conclusion of the RPPR Dark Sun campaign, our heroes find themselves under siege. Desperate villagers attack them while their erstwhile allies are as dangerous as ever. How will they get out of the antlion’s pit? Find out in this last episode of Dark Sun!
A note: We stopped playing Dark Sun shortly after this session for various reasons – one of them being burned out on fantasy. So, we switched to Wild Talents. I find it unfortunate that there will be no resolution but perhaps that is fitting given the nature of Dark Sun itself.
Three Harvard college students find themselves stranded in the wilderness of Maine. A man lurches in front of their car as they travel through the forest. The man is injured and their only shelter is a house near the road. Little do they know of the ancient evil that dwells in the house. This one shot is from the magazine Worlds of Cthulhu issue #4. I ran the scenario back in 2009 and I’ve never had a chance to post it until now. Enjoy!
Learn more about the campaign on the RPPR forums. In the future, only 5% of humanity remains after rogue AIs known as the TITANs turned Earth into a hellish wasteland and then disappeared. The remainder lives throughout the solar system. Only a secret vigilante organization known as Firewall protects humanity from the remnants of the TITANs and any other existential threats. One team of low level Firewall sentinels has been assigned to investigate Thought, a space station owned by the hypercorpration Cognite in orbit over Venus after an undercover agent assigned to the station went missing. More disturbingly, the backup of her mind is corrupt – something that should be impossible. The team consists of Bartleby: A lost generation brinker, Preston: an uplifted octopus socialite, SAIRAC, an argonaut AGI, Fayun, a Lunar criminal and Gerrad a Fall Evacuee anarchist. Infiltrating a secret orbital research facility will be hard to accomplish to say the least. How will they get in and what will they discover? Find out in this first double length episode of Eclipse Phase: Know Evil!