After saving the world from an evil cult during a summer road trip, a group of friends and their monster pals find themselves trapped in a strange world, where an omniscient narrator distantly rumbles life lessons about crossing the street and not washing clothes with gasoline, and that’s not even mentioning the flying monkey. Can they figure out what’s going and who’s behind it? Will the subcommittee reconvene before Mr. Speaker suspends the parliamentary session? Find out in this special one shot of Monsters and Other Childish Things!
In this playtest of a Gencon scenario written by Aaron, a group of kids look into a mystery and stumble across a time traveling conspiracy of Men in Black and even more sinister foes! When a friendly monster disappears, a group of kids and their monster buddies look for their friend. Their search takes them to a junkyard…on the edge of Forever. Well, I could post more, but I don’t want to spoil it for you. Does anyone even read these things? I don’t know. The important thing is that Aaron ran a great game.
Based on the children’s classic, The Secret of NIMH, this game is based after the events of the movie. A great evil threatens the inhabitants of the Thorn Valley. After the captain of the guard goes missing, along with several artifacts that once belonged to Nicodemus, the mystic, a team of heroic young rats is charged with finding out what happened. As they journey far from home, they stumble upon humans threatening the valley, strange mysteries and monstrous dangers. Can they survive the final confrontation with evil? Find out in this special two session game!
I ran one of my favorite chapters from Road Trip at Fear the Con 4 with special player Chad Wattler from Fear the Boot. As before, the intrepid kids and their monster pals are investigating a strange theme park in Las Vegas called Sucrose Park. Kids enter but they never leave. At the center of the mystery is a giant brain and the bizarre mascot, Cool Rat. Enjoy! (Sorry about the noise levels but it’s unavoidable during con games).
What happens after the heroes pass through Sucrose Park and defeat Cool Rat? A group of kids finds out that robots with true AI, self-replicating technology and errant programming shouldn’t be left unmonitored. Kids have been kidnapped from tourist traps from around the country and forced to join strange factions in a weird underground facility. The robots have something planned but it’s hard to tell what. This game is based on material from the campaign Road Trip published by Arc Dream.