GURPS

GURPS: Modern League of Extraordinary Gentlemen – Judgment Day 04

August 11, 2011

We played these games a while ago. Funny story about this. I thought we played 3 sessions but in fact, Tom ran 4 sessions of this mini campaign. I scheduled these games to be posted while I was away at Gencon 2011. I did not think that there was a fourth game until a listener commented about it to me. So, I checked the archives and found the ACTUAL conclusion of the game. So, uh, enjoy the dramatic finale of Tom’s action extravaganza!

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GURPS: Modern League of Extraordinary Gentlemen – Judgment Day 03

August 7, 2011

The battle between the Terminator and the League reach an epic conclusion. The terminator has one last gambit – to storm NORAD and trigger Judgment Day. In order to stop him, our heroes and their allies have to confront the deadly cyborg and his personal army. All this and more in the dramatic conclusion of The Modern League of Extraordinary Gentlemen – Judgment Day!

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GURPS: Modern League of Extraordinary Gentlemen – Judgment Day 02

August 5, 2011

  The unlikely heroes of the modern league have discovered that a T-800 Terminator has been secretly planning to cause Judgment Day. In order to stop him, they must find and destroy a secret weapon factory. Of course that factory is heavily guarded – including a certain mecha made by the OCP Corporation…

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GURPS: Modern League of Extraordinary Gentlemen – Judgment Day 01

August 3, 2011

In a world seemingly like ours, many secrets lie hidden in the secrets. Aliens walk among us. Magic is real. Angels kill mortals on orders from heaven. In this world, the future is very much in jeopardy. Time travel tends to upset the natural order of things after all. Only a small band of experts can save our future. They are the modern league of extraordinary gentlemen.

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