An executive’s identity is stolen (and murdered temporarily to assist in the identity theft). His fortune has been stolen, but he has enough assets left to hire a team of private investigators to recover his wealth and find the thief. Digging through the executive’s enemy list, finding the real thief, and stopping them, will send the team through the dark underbelly of the largest city in the solar system.
A group of Firewall agents has been asked to investigate a hidden research facility deep in the Martian wastelands. What secrets lie buried beneath the soil? This is another run of the scenario I first ran for a different group of RPPR cast members. I thought it would be fun to explore how a different set of players would tackle the same story. If you like the idea, please let me know and we can record more alternate versions of the same adventure.
While visiting the asteroid habitat Kongyùn to pay off a triad mob boss, a Firewall sentinel named Chi disappeared. Firewall sends a team of sentinels to investigate the disappearance, including Chi’s resleeved backup. While expecting a conflict with the hypercorp Fa Jing or the triads, the characters will find an even more dangerous threat.
This adventure comes from the Eclipse Phase Second Edition Quick Start Guide. Download it now for free!
A remote hypercorp research facility buried under the surface of Mars holds dark secrets and Firewall wants to know what they are. Before a team of sentinels can enter the base though, a Firewall hacker must open the door for them. The hacker has enlisted the aid of several random egos stored in the facility’s system as a last ditch effort to breach security. The base is already on lockdown and most of its personnel have mysteriously disappeared.
A group of Firewall agents awaken in a remote underground bunker built on a distant exoplanet. Firewall has built a sanctuary to restart humanity if the TITANs destroy everything else. It is hidden to the best of Firewall’s capabilities and designed with their most extreme safeguards. The team is one such safeguard. They are an erasure squad tasked with reclaiming the facility from rogue Firewall agents. Instead of following the standard wake up protocols, the first wave of agents have turned on each other. The team must stop them before they destroy the facility. They have no communication or news from the outside universe. Has humanity fallen? Was this a test or an error gone awry? Did an enemy of Firewall sabotage the base? As the team prepares for battle, the questions rattle in their heads…
(Please note that the first 20 or so minutes of the AP are missing due to a technical error on my part. I re-summarized the game, so you won’t miss any important details. Sorry!)