The Pilgrims, an odd group of warriors and rogues assembled for a secret mission, find themselves on Skagtoria, a remote Imperial planet. A small population of loyal citizens of the Imperium toil under the planet’s surface, eking out a meager existence. The Pilgrims realize that something darker is afoot and must find out the hidden evil before it destroys them.
The Hunting Pack’s journey is nearly over, but their work is not yet done. They still must deal with the undying being they created to monitor Nagalisitu while they were gone. Even if they survive dealing with her, can they survive the merger of worlds? The nation state of Nagalisitu will physically overtake a region of the main world. But even if they live through that, they must live with themselves. They have affected countless lives over many generations in both Nagalisitu and the main world. The civilization they have started is already nearly incomprehensible to them and they have alienated themselves from their homelands. Find out the ultimate destiny for each of the remaining pack members in the campaign finale!
The Hunting Pack has come to terms with Nagalisitu society as it has evolved. Only one mission remains: to secure economic power for the nation. That means capturing wealth and experts in wealth management. Only the bankers of a fortified city state quality so the Pack is sent out, with a new company of soldiers. This will be their hardest battle yet and with untested warriors. Can they succeed?
A group of three adventurers are on a storm-wracked ship, seeking the island of a long-forgotten, abandoned temple to the Sea Demon. An extinct people sacrificed wealth and their own criminals and rulers at the temple to quell the demon’s wrath. Untold treasure is said to just be lying there. Are the heroes bold or ruthless enough to claim it?