Once upon a time, there were humans who built toys and a great many other things. The humans are now gone, but the toys remain, now magically animated by some mysterious force. A trio of three toys has set off to see the Clockmaker, who is said to be able to repair any defect in any toy. It will be a long journey but the toys will risk everything to see the Clockmaker!
A pre-feudal Japanese oneshot about five people torn between the terrible weight of duty and the bonds of feeling between them: forced to choose what they will save, what they will give up, and what they will destroy.
This adventure was designed by Luke Jordan originally created for live play in a convention setting. The module features a custom resolution mechanic, with heavy emphasis on character-driven roleplay. The Actual Play was ran by RPPR’s “Most Innovative” GM, Bridget, at GenCon 2018, featuring veteran RPPR cast members and a few newcomers. Atmospheric and moody, this is RPPR at its best.
If you would like to run this scenario yourself, you can obtain it from Luke’s itch.io page for a reasonable price. If you want to see more high quality content from our “Most Innovative” GM, Bridget’s patreon can be found here.
A group of weary travelers are caught out in the rain. Stumbling through the darkness, they head to a nearby inn to wait out the storm. However, there they find corpses, strange things in the dark, and the oddest innkeeper they’ve ever met. Will they survive the Night of Blood?
If you enjoy this game, check out the Main Gauche Kickstarter, a new supplement for Zweihander!
Ragnarok is here! The Dwarven Destroyers bear down on your holdfast. A cult dedicated to Loki foments deadly mischief within your walls. The local seer envisions young warriors throwing off clan ties, merging with the spirits of giants to save their holdfast. Fight, bleed, sacrifice, and save your people for as long as you can. The game’s creator, Tracy Barnett, ran a one shot for Caleb, a few RPPR fans, and I at Origins 2018. Enjoy!
If you like the game, check out its Kickstarter.
A group of heroes, scholars, spies, and thrill seekers converge at a hangar to examine a wondrous drilling machine. When the group is attacked by a horde of masked gunmen, the group escapes in the machine, drilling down into the Hollow Earth. There, they find themselves in a strange city state ruled by intelligent apes and chimps, and where humans are the slaves. Can our heroes escape the arena and find a way back home?