At Gencon this year, Caleb and I sat down for a chance to play in one of Adam Scott Glancy‘s WW1 Call of Cthulhu games. This time, we were pilots for British Army on a night time bombing mission. 3 de Havilland DH4 planes, each with a pilot and gunner. Unfortunately, one of the bombs was dropped on the wrong place and certain seals are broken. Find out what the hapless pilots awaken and if they make it back to friendly territory!

The epic conclusion to Adam Scott Glancy’s World War 1 Call of Cthulhu scenario, featuring all of the players except Shane Ivey. The players have learned that the rescued orphans have been taken by a mysterious group. Who can they trust and what can they do to save the children and put a rest to the ancient evil that dwells on the island? Find out in U-Boote Heraus part 2!

Courtesty of Adam Scott Glancy
Courtesty of Adam Scott Glancy

U-Boote Heraus! Part 1 of a Call of Cthulhu scenario

Run at Gencon 2009 by Adam Scott Glancy of Pagan Publishing

U-boat warfare in World War 1 was a grim, grisly affair but one crew will find themselves embroiled in a struggle far darker than the war to end all wars.  What secrets does the strange cargo ship with its odd crew hold? How do you use a potato masher grenade? What does a Maxim machine gun do to a rowboat full of sailors? Find out the answer to some of these questions and more with part 1 of U-Boote Heraus.

Players: Shane Ivey, Greg Stolze, Tom Church, Frank Frey, Hansrainer Peitz, Ross Payton

Please note that this is an epic scenario and the first part is about five and a half hours.