After a mysterious courier took over New Vegas, the new government needed all the help it could get. They’ve launched an experimental program to give felons on parole a chance to redeem themselves by investigating minor crimes. Of course, they don’t trust felons to run around on their own, so they’ve programmed a robot as a parole officer to escort the felon. Someone’s stolen cargo from the train yard. Can this unlikely pair of partners find the missing cargo?

Chris as Wilmot “Skrewloose” Kunkel, ex-ganger and paroled felon
David as R.O.B.O, a robot parole officer
Ross as the GM

Duck and Cover is for suckers!In the grimdark future where war, war never changes, some people built a Vault in the Ozarks. Other people survived the nuclear war by hiding in the vault. Today, the door to the vault opens. What will the citizens of Vault 26 do in the post-apocalyptic Ozarks? Can they become a powerful faction like Beartown or Neo-Branson or will they fall prey to the raiders or giant ants that plague the region? This is a 2 session game. We never played another session, but that’s no reason to deprive you of it. We used GURPS 4th edition, some online Fallout GURPS material, and the GURPS mass combat rules.