macbeth_by_dievegge-d4n8gl3The Play’s the Thing is an indie RPG about retelling Shakespearean plays as a collaborative effort between players. Caleb ran a session of it, using Macbeth as the play. We had a full group of players as we entered the Scottish moors, waiting for news on the war. Also, Inverness is a bouncy castle. There’s not much else to say, is there? Check out the art based on this episode on our Patreon!

Magpie Games has given us a coupon code for The Play’s The Thing. Get 20% off your order of a print + PDF combo of the Play’s The Thing with the code RPPRAP at http://www.magpiegames.com/product

pew-pewThe Firewall team has cornered their target, Loren Kristol, but they must catch him while Extropia descends into chaos! A powerful hacker is waging war against Nomic, the legal AGI, and the entire habitat is now a battlefield between confused citizens, hacked security bots, and paranoid mercenaries. Meanwhile, Loren Kristol has revealed himself and is on his way to escape with a number of Iktomi/hybrid morphs in his possession. The team must find and stop him before he gets away. Loren has a few tricks up his sleeve though. The exciting conclusion to the Extropia chapter is here!

rimwardp166Aspen the async uplift returns to the investigation! She quickly thinks up a scheme to steal the data from the Ultimates. It involves kidnapping, body switching, and powerful drugs. There’s also the small matter of alien hybrid morphs being built and sold to wealthy clients. In a place where money buys power and protection, can a small group of determined sentinels overcome the incredibly wealthy Ultimates and their elusive ally, Loren Kristol?

Dcc-CoverSince time immemorial you and your people have toiled in the shadow of the cyclopean ruins. Of mysterious origins and the source of many a superstition, they have always been considered a secret best left unknown by the folk of your hamlet.

But now something stirs beneath the crumbling blocks. Beastmen howl in the night and your fellow villagers are snatched from their beds. With no heroes to defend you, who will rise to stand against the encircling darkness? The secrets of Chaos are yours to unearth, but at what cost to sanity or soul?

An introductory adventure for the Dungeon Crawl Classics Roleplaying Game, Sailors on the Starless Sea pits a mob of 0-level adventurers against the legacy of the Chaos Lords and their corrupted hordes. Delving beneath the crumbling ruins, the characters discover ancient crypts, a starless sea, and an ancient ziggurat, where death and treasure await in equal measure!

Learn more about the adventure and Dungeon Crawl Classics here. Generate your own squad of peasants here.

Firewall-p18The Jovian Republic chapter comes to an end! With the Exhuman terror cell broken, the Firewall team must do what it can to keep the population safe as as other Firewall agents attempt a silent coup d’etat. Riots break out across the habitat, the remaining exhumans attempt to pull off the Fall 2.0, and paranoid security agents are gunning down every threat they can find. Will the team survive? Will the Jovian Republic survive? Find out in this thrilling chapter conclusion! (Please note that there are some problems with the audio in a few places in this AP. I have no sure idea what caused it nor can I remove them. Sorry!)