The past is prologue Once upon a time before the light had been born, there was a great darkness that covered the world. Our people could not yet see and we were helpless against the things that did crawl in the darkness. From the cold, hard ground the Great King fashioned guardians and explorers. They were crude and callous nor did they have proper souls like you or I. Yet our Great King made them so they would help us in this time of darkness.

These earthen men did not respond, except for a small band. They were infused with water so they were far greater than the other earthen men, almost as great as us. The Great King set great tasks upon them to bring about the birth of light. With gentle guidance from the first king, highest servant of the Great King, these brave and simple creatures eventually brought forth the light that created our world. The eyes of our people could now see the glory and splendor of everything! The other earthen creatures displeased Great King for their failure and moved to destroy them all yet first king begged for their lives. A few of them had gone above and beyond their limitations. Surely, the others might also transcend their base nature!

Great King saw this and spared the lives of all the lesser species you see today. As for the heroic earthen men, they were granted titles of nobility and became true Grippli, transformed by Great King as a reward for their heroism. They were the first Water Barons and all the heroic water barons you hear of defending our kingdom strive to emulate them.

What’s that? You want to know how the Water Barons saved the light and fought back the darkness? Well, it is a very long story but it all began with a journey to an unexplored continent. You see, the kingdom of the earthen men wanted to colonize a savage land far from their own shores…

-old Grippli creation myth, as transcribed from the stories of an old Grippli king

(The Ruins of Lemuria PDF is now available!)

Zombies of the World is now shipping! Buy your copy today!

The final playtest for the upcoming Gencon 2011 Wild Talents game introduces a new group. Tim, Wes and Adam join Caleb and Mike as the newly empowered civilian survivors in the New Arcadia zombie outbreak. With the same basic scenario, what different decisions will they make and how will they respond to the challenges of undead hordes, flesh eating superheroes and a looming nuclear apocalypse? Find out in this episode!

The Great Armada of the Old World has reached the shores of the New World. Can the forces of New Arcadia, led by the heroic Water Barons, defeat the vast forces arrayed against them?  While they are outnumbered, the adventurers have more than a few tricks up their sleeves…Only one episode of the New World Campaign remains!

After seeing the film, Daybreakers, I was inspired to run a one shot based on it. Instead of following the main story of the movie though, I based it on a simple premise: the players are vampire citizens in the big city on the night when the blood riots break out. Using the All Flesh Must Be Eaten rules to model the horrific blood-starved subsiders, I let the players come up with their own plans for surviving the night. It was a short but entertaining game.