Caleb developed a new game themed around Psychedelic Horror. A group of drug users all take a powerful new hallucinogen called Raisins. They experience a deadly trip and only one of them can survive. Keep an eye on Hebanon Game’s Patreon for future updates for this game!

Ross as Steve
Tom as Charles
David as Cas
Maddy as Amelia
Aaron as Wallace

What happens when a jaded spy and a blackmailed droid get handed an innocent new recruit to bring along on a high-stakes suicide mission? The answer might inspire you, make you cry, or hopefully even both! Find out on this episode, in which regular guests Fae and Bridget play the game going rogue with special guest—and the creator of the system herself—Jess Levine.

Consider backing the ongoing crowdfunder on Game on Tabletop for Jess’s new game “I Have the High Ground” to help it secure a print run and the stretch goal of an actual play from Bridget and Fae!

going rogue is an expansion for galactic 2e by riley rethal. It is built on the Belong Outside Belonging engine originally constructed by Avery Alder and Benjamin Rosebaum for their games Dream Askew and Dream Apart. Jess also makes music, which can be found on her Bandcamp. The intro music from this episode comes from the track Glass & Steel off of her album Archive. All of her work can be found on her website jessfrom.online and on her Twitter @jessfromonline. You can find Bridget on Twitter as @unsatisfiedkitt.

An invasion of monstrous creatures overwhelms Earth. Appearing from slipgates, the monsters are poised to wipe out humanity. A group of rangers embark on a mission beyond the slipgate to secure a mystic rune held by the monsters. It won’t be easy..

This is part 2 of our Pixel 2 Paper series. Listen to part 1 here, where Chris and I discuss Quake 1, the video game inspiration for this RPG, Slipgate Chokepoint.

Chris as the GM
Aaron as Beef Cobra
Bill as Honky Tonk
Jason A as Fat Tengu
Ross as Quad Bike

 

World building is a fun part of preparing a game but it’s still work. Sometimes you may need help generating ideas. James D’Amato from the One Shot podcast released a new book called The Ultimate RPG Game Master’s Worldbuilding Guide, which contains many exercises to build up a world. James and I went through one of the exercises to expand upon my game, Base Raiders. What happens 5 years after base raiding is commonplace? What magic and technology spreads across the world? You won’t believe how important crabs are in the future of Base Raiders!

If you like this episode, consider picking up a copy of James’ book.