hallow-groundCivil War Cthulhu returns – now in the new Call of Cthulhu 7th Edition! Soon fter the Battle of Gettysburg, the Union decides to honor its fallen with a new national cemetery. But the task requires the disinterment, identification, and reburial of over 3,500 decomposing corpses from the battlefield. When rumors begin spreading of some irregularities in the project, President Lincoln summons a special group of investigators to discreetly look into things. But how wisely has he chosen his agents?

And check out Ethan’s other actual play podcast: ! They’ve got a Red Markets beta campaign, their own sessions of the Civil War Cthulhu games, Eclipse Phase, and more!

dg-gt7News: Find out what Arc Dream is doing at Gen Con this year. Win prizes from a Green Box!

Working Group Masticate is tasked with investigating an unusual spree killing. They find a connection to a strange computer app and begin digging down. What they find sets the final act into motion. The truth is near, but the cost may be too much for the remaining Teeth and their handlers. Reality is only a mask, waiting to be removed.

If you enjoyed this scenario, consider getting the Agent’s Handbook.

nba1A group of talented criminals are brought together by a mysterious and well-financed patron. The patron wants them to steal certain objects from certain places. The first is an ancient and valuable artifact from the safe of an art gallery. It is guarded by alarms and other conventional security, but the team is not told of its ultimate protection…the undead. Is fighting a blood sucking monster worth a sizeable payday?

storm1News: Please vote for Delta Green in Best Writing, Best Supplement, and Best Free Game at the 2016 Ennies! Don’t forget to vote for RPPR as Best Podcast either.

Unnatural atmospheric conditions in a small city in Minnesota have gotten the attention of The Group. Nearby agents are activated in order to assess the situation and report back. Even if this is an act of god, the agents must find what god is behind it…

rm14News: Please vote for Role Playing Public Radio in the Ennies for Best Podcast! Delta Green is also nominated for best free game, best supplement and best writing, so vote for them as well.

Kowloon has saved enough to retire but that isn’t enough. He wants more than a grinding job that barely supports him and his sister. He wants power and security and for that he needs a big score. The Brutalists trust him enough to let him lead them on one last job, but will this be their undoing? A cache of pre-Crash technology sits in a convention center, just waiting to be claimed, but there’s a reason why no one has seized it yet. Guarded by government soldiers? Hordes of the undead? Something worse? No matter what stands between them and the score, the Brutalists will face it head on in the last session of this campaign.